Top Tech Jobs & Startup Jobs in Los Angeles, CA

Reposted 4 Hours AgoSaved
In-Office
Santa Monica, CA, USA
37-50 Annually
Junior
37-50 Annually
Junior
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, and AI behaviors using in-house tools and scripting. Collaborate with design, animation, programming, and art teams to prototype, tune, balance, and polish gameplay systems for production.
Top Skills: 3D Level EditorsBehavior TreesC#C++LuaScripting Languages
6 Days AgoSaved
In-Office
Santa Monica, CA, USA
64-80 Annually
Mid level
64-80 Annually
Mid level
Gaming
Producer supporting AAA game development by managing project plans, schedules, roadmaps, dependencies, risks, scope changes, and cross-department communication. The role develops production processes, improves team efficiency, supports production tools, provides leadership and resources, and evaluates project status through regular play sessions. Candidates need game development knowledge, project management expertise, strong organization, and at least three years of production experience supporting cross-functional AAA projects.
6 Days AgoSaved
In-Office
Santa Monica, CA, USA
40-60 Annually
Junior
40-60 Annually
Junior
Gaming
Associate Producer coordinating AAA game production across disciplines by maintaining schedules, task tracking, project plans, communication, onboarding, playtest feedback, and production tools. Requires at least two years of game production experience and one published title, with strong organizational, communication, spreadsheet, and task-tracking skills. AAA experience and familiarity with Agile or Waterfall methodologies are preferred.
Top Skills: Google WorkspaceJIRAMS OfficeMicrosoft ProjectShotgunSpreadsheets
6 Days AgoSaved
In-Office
Santa Monica, CA, USA
37-46 Annually
Entry level
37-46 Annually
Entry level
Gaming
Assists the animation team by preparing scenes and assets for animation and audio workflows, coordinating with animators to maintain quality standards, and supporting production processes. The role requires adaptability, organization, communication, teamwork, and familiarity with Maya or equivalent 3D animation software. Applicants must provide a demo reel or work examples, contribution breakdowns, and a resume; an art test may be required.
Top Skills: 3D Animation SoftwareMaya
6 Days AgoSaved
In-Office
Santa Monica, CA, USA
85K-135K Annually
Junior
85K-135K Annually
Junior
Gaming
Create realistic 3D character, clothing, animal, hair, and fur assets for AAA games. Responsibilities include sculpting, modeling, retopology, UV layout, texturing skin and clothing with realistic wear, and shader setup. Collaborate with concept art, shading, and rigging teams to support a high-quality production pipeline.
Top Skills: Adobe PhotoshopAutodesk MayaSubstance PainterZbrush
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One Month AgoSaved
In-Office
Santa Monica, CA, USA
57-72 Annually
Entry level
57-72 Annually
Entry level
Gaming
Create, implement, and optimize real-time visual effects for video games. Collaborate with effects artists and development teams to deliver high-quality effects that perform efficiently on target platforms. Apply artistic knowledge of particles, materials, form, color, timing, and composition while independently solving technical and creative challenges.
Top Skills: MaterialsReal-Time Visual EffectsSprite Particles
One Month AgoSaved
In-Office
Santa Monica, CA, USA
69-86 Annually
Senior level
69-86 Annually
Senior level
Gaming
Creates, implements, and optimizes real-time visual effects for video games. Collaborates with effects artists and development teams, ensuring effects perform efficiently on target platforms while maintaining high visual quality. The role requires strong artistic judgment in form, color, timing, and composition, advanced problem-solving skills, and the ability to work independently. Python scripting and Houdini experience are beneficial.
Top Skills: HoudiniMaterialsPythonReal-Time Game EnginesSprite Particles
One Month AgoSaved
In-Office
Santa Monica, CA, USA
65-82 Annually
Senior level
65-82 Annually
Senior level
Gaming
Oversee project management and production for Naughty Dog’s communications, franchise, and studio brand initiatives. Build roadmaps, manage workflows, track assets and deliverables, coordinate reviews and approvals, allocate resources, resolve blockers, and maintain schedules across internal teams, PlayStation, external partners, and vendors. Manage marketing, public relations, merchandise, community, social, streaming, partnership, and licensing projects while improving processes and stakeholder communication.
Top Skills: ConfluenceExcelMicrosoft ProjectMiroTrelloWrike
Reposted 2 Months AgoSaved
In-Office
Santa Monica, CA, USA
145K-181K Annually
Senior level
145K-181K Annually
Senior level
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and systems. Collaborate with animation, programming, and art teams, improve tools/workflows, and work independently while keeping leads informed.
Top Skills: 3D MathBehavior TreesC#C++Lua
Reposted 2 Months AgoSaved
In-Office
Santa Monica, CA, USA
111K-138K Annually
Mid level
111K-138K Annually
Mid level
Gaming
As an SDET programmer, you will maintain CI processes, improve build and packaging, collaborate across departments, and drive development ownership.
Top Skills: AnsibleC++HTMLJavaScriptPerforcePython
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