Riot Games

Los Angeles, California, USA
4,500 Total Employees
Year Founded: 2006

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Jobs at Riot Games

Search the 52 jobs at Riot Games

Recently posted jobs

eCommerce • Gaming
As a Game Designer III for Teamfight Tactics, you will enhance player experience by designing game champions, traits, and abilities. Collaborate with design teams, develop gameplay, mentor junior designers, and leverage your gameplay expertise to create engaging experiences for players.
eCommerce • Gaming
As an Architect User Experience Designer for League of Legends, you'll lead the UX design across multiple workstreams, focus on interaction design and player flows, deliver UX artifacts and prototypes, communicate design rationale, and establish quality metrics.
eCommerce • Gaming
As a Principal Software Engineer, you will lead technical initiatives for a new game at Riot Games, implement features, guide engineering team members, ensure technical excellence, and collaborate with cross-discipline leaders to enhance player experiences.
eCommerce • Gaming
As a Principal Software Engineer for Teamfight Tactics, you will lead technical initiatives, provide hands-on mentorship, and collaborate across teams to innovate game features. Your role involves maintaining high code quality and guiding teams through complex design challenges while ensuring alignment with the product vision.
Yesterday
Los Angeles, CA, USA
eCommerce • Gaming
The Integration Specialist will enhance business operations at Riot Games by automating and integrating various IT and business platforms. Responsibilities include collaborating with stakeholders, implementing efficient data structures, optimizing processes, and aligning cross-organizational workflows to elevate the player and Rioters' experience.
Yesterday
Los Angeles, CA, USA
eCommerce • Gaming
As a Researcher III, you will conduct and manage research projects to provide insights for product development in the gaming industry. You will utilize qualitative and quantitative methods, mentor junior researchers, and collaborate with product teams to inform feature development and player experiences.
eCommerce • Gaming
As a Principal Software Engineer, you'll lead the development of ML-powered game features and backend services for League Data Central. Your responsibilities include setting technical direction, mentoring teams, designing data solutions, and advocating for engineering excellence while driving innovations that enhance player experience.
eCommerce • Gaming
As a Manager of Software Engineering for the Live Design team on VALORANT, you will lead a group of engineers in creating systems and features that enhance the player experience. Responsibilities include managing team performance, developing a technical vision, collaborating across disciplines, and ensuring high-quality delivery while fostering a creative and inclusive team culture.
Yesterday
Los Angeles, CA, USA
eCommerce • Gaming
The Senior Principal Technical Artist will lead optimization efforts for creative tools and workflows at Riot, collaborating with various departments to enhance production efficiency through automation and AI. The role involves both technical direction and strategic oversight in the development of new tools, all while ensuring that artistic goals are met. Additionally, this position will focus on research and development to keep pace with emerging technologies in the art and entertainment industries.
Yesterday
Los Angeles, CA, USA
eCommerce • Gaming
As a Staff Data Scientist on the Anti-Cheat team, you will develop and implement machine learning models and data processing pipelines to detect and mitigate cheating in games. You will analyze challenges, mentor junior staff, collaborate with teams, and engage with stakeholders to improve system integrity and performance.
eCommerce • Gaming
As a Staff Software Engineer, you will collaborate with various disciplines to design and implement Unreal tooling and workflows for an MMO game. You will lead technical initiatives, ensure robust production solutions, and mentor team members while focusing on enhancing workflows and player experiences.
Yesterday
Los Angeles, CA, USA
eCommerce • Gaming
As a Staff Software Engineer, you'll lead the development of player-facing experiences for a 2v2 fighting game, collaborate with various teams, and ensure a solid technical foundation. You'll mentor junior engineers and be responsible for building features and supporting live services using Unreal Engine and backend technologies.
eCommerce • Gaming
As a Staff Software Engineer, you'll lead technical direction and mentorship while building player experiences for a new fighting game. Responsibilities include developing UI features, backend systems, live services, and collaborating with various teams to ensure solid technical architecture for a successful launch at scale.
eCommerce • Gaming
The Associate Art Director, Characters oversees the character art team, ensuring deliverables meet artistic quality. Responsibilities include guiding character design, managing the team, developing art pipelines, and creating modular performance artwork. The role also involves building a hiring strategy and maintaining team health within a diverse global team.
eCommerce • Gaming
As a Data Science Manager at League Studio, you will lead a team of 3-6 Data Scientists, ensuring alignment with project goals while overseeing hiring, performance management, and team dynamics. You'll communicate frequently with stakeholders and focus on delivering high-standard data science products, enhancing player experiences and advancing team capabilities.
eCommerce • Gaming
As a Senior Game Designer at Riot Games, your role involves designing and optimizing competitive and ranked systems for VALORANT. You will collaborate with interdisciplinary teams, playtest for improvements, and create systems that engage and satisfy players, balancing competitive integrity with player experience.
eCommerce • Gaming
The Senior Manager of QA for the Cross VALORANT Experiences team at Riot Games is responsible for overseeing the quality strategy and initiatives across multiple products. This role involves managing QA efforts, collaborating with senior leadership, and developing a world-class QA organization while driving quality improvements and strategic goals.
eCommerce • Gaming
As a Manager of Software Engineering, you'll lead a team of 8-12 engineers to enhance cross-game social experiences for players. Your role involves managing software development processes, mentoring engineers, and ensuring product alignment with long-term goals. You'll work collaboratively with product and quality leads to support the team.
eCommerce • Gaming
Lead the technical development of the VALORANT client, ensuring a high-quality gaming experience. Responsibilities include mentoring engineers, driving technical direction, designing solutions, and managing complex projects. Hands-on development and writing high-standard code are also key components of the role.
eCommerce • Gaming
As a Principal Software Engineer for Teamfight Tactics, you will develop gameplay mechanics, enhance tools for designers and artists, and ensure game quality across platforms. The role demands collaboration with multidisciplinary teams and mentorship, along with maintaining high code quality and performance optimization.