Lodestar Space Logo

Lodestar Space

Software Engineer I,II,III: Simulations

Posted Yesterday
Be an Early Applicant
In-Office
Los Angeles, CA, USA
99K-250K Annually
Mid level
In-Office
Los Angeles, CA, USA
99K-250K Annually
Mid level
Build and maintain Lodestar’s mission simulation environment for autonomous space defense systems. Responsibilities include developing high-fidelity sensor and orbital environment models in Unreal Engine, creating software- and hardware-in-the-loop test benches, designing distributed simulation services, and owning telemetry and regression tooling. The role collaborates with perception, prediction, decision, and mission teams to establish simulation fidelity and validate flight software across reproducible scenarios and CI pipelines.
The summary above was generated by AI
About Lodestar

Lodestar's mission is to develop the first "Protect and Defend" capability for high-value space assets in orbit. Our flagship product MITHRIL is the critical hardware & software necessary to augment any off-the-shelf spacecraft with the ability to autonomously detect, characterise, and reversibly neutralise orbital threats. By building on the proven space heritage of our best-in-class satellite-bus partners and fully integrating MITHRIL as a single platform, we deliver a fully autonomous end-to-end protection spacecraft service.

About the Job

At Lodestar, as a Software Engineer: Simulation, you'll build the environment in which MITHRIL is developed, tested and proven. Every autonomy behaviour we fly is validated in simulation first, which makes the simulator one of the highest-leverage pieces of software in the company: if it isn't faithful, nothing downstream can be trusted.

You'll develop high-fidelity sensor and environment models in Unreal Engine, stand up the software- and hardware-in-the-loop benches that our flight software runs against, and design the distributed services that let scenarios run reproducibly across machines and in CI. You'll work directly with the perception, prediction, decision, and missions teams to decide what needs simulating, at what fidelity, and why.

We proudly have an "extreme ownership" oriented engineering culture.

What You’ll Do
  • Build and extend the mission simulation environment that Lodestar's autonomy stack is developed and validated against
  • Develop high-fidelity sensor and environment models - electro-optical cameras, orbital lighting and illumination
  • Build software-in-the-loop and hardware-in-the-loop test benches so that flight software can be trialed against realistic simulated missions 
  • Design distributed simulation services to run mission scenarios at scale
  • Own the internal simulation tooling, telemetry, and regression frameworks
Basic Qualifications

We are hiring this role at three levels. All levels require a Bachelor's or Master's degree in Computer Science, Aerospace, Robotics, Mechanical or Electrical Engineering, a related field, or equivalent experience.

Software Engineer I

  • 0–2 years of professional experience in simulation, robotics, games. Can also include Internships and research placements.
  • Working proficiency in C++ and Python
  • Exposure to ROS 2 in an academic, research, or professional setting
  • Understanding of multithreading fundamentals - threads, synchronization primitives, race conditions
  • Familiarity with 3D game engines (Unreal Engine or Unity) or comparable physics and graphics simulation tooling
  • Comfortable developing in Linux and with containerised workflows (Docker)

Software Engineer II

  • 2–5 years of industry experience building simulation, robotics, or games.
  • Strong modern C++ (C++17 or later) alongside Python
  • Production experience with ROS 2 - node design, DDS middleware, message passing, launch and configuration management
  • Hands-on SIL and/or HIL experience: building test harnesses and integrating real vehicle or flight software against simulated sensors and actuators
  • Experience with Unreal Engine for sensor or environment simulation, or equivalent depth in Unity, Isaac Sim, or Gazebo
  • Experience designing distributed services - inter-process communication, message transport, and orchestration across multiple machines
  • Demonstrated multithreaded and concurrent programming in a real-time or soft-real-time context

Software Engineer III

  • 6+ years of industry experience, including end-to-end ownership of a simulation stack or a major simulation subsystem
  • Track record architecting simulation infrastructure - deciding what to model at what fidelity, and defending those trade-offs to engineering stakeholders
  • Depth in real-time distributed system design: determinism, time synchronisation, clock management, and reproducibility across nodes
  • Experience standing up HIL benches or SIL pipelines from scratch, including CI integration and automated regression testing
  • Experience mentoring engineers and setting technical direction across team boundaries
  • Comfortable deriving requirements from first principles

Preferred Skills & Experience
  • Familiarity with orbital mechanics and Basilisk 
  • Experience with physics engines and rigid-body dynamics
  • Sensor modelling experience across electro-optical, LIDAR, RADAR, or RF sensors
  • Experience with GPU rendering pipelines or CUDA for accelerated simulation and synthetic data generation
  • Exposure to robotics or space simulation frameworks such as Gazebo, Isaac Sim, Basilisk, or 42
  • Experience with distributed transports (DDS, Zenoh, gRPC) and time-synchronisation protocols (PTP, NTP)
  • Experience with Linux, Git, and CI/CD pipelines
  • Comfortable with containerisation and orchestration tools such as Docker and Kubernetes
  • Strong understanding of networking and communication protocols for distributed autonomy systems

Candidates should have strong expertise in any or all orbital dynamic simulation, 3D game engines, or distributed simulation architecture (ROS2).

ITAR Requirements

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

Compensation & Benefits
  • Our full band structure for this role:
    • (P1) Entry: $99,000 - $133,000 / year
    • (P2) Developing: $115,000 - $174,000 / year
    • (P3) Career: $136,000 - $200,000 / year
    • (P4) Senior: $175,000 - $250,000 / year
  • Meaningful equity incentives as part of our employee option pool
  • Flexible PTO with generous paid vacation, holidays, and sick leave
  • Comprehensive medical, dental & vision coverage
  • 401(k) retirement plan with company match
  • Los Angeles
Additional Information

Compensation bands are determined by role, level, location, and alignment with market data. Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity. In addition to base salary, for full-time hires, you may also be eligible for long-term incentives, in the form of stock options , and access to medical, vision and dental coverage, as well as access to a 401(k) retirement plan.

Lodestar is an Equal Opportunity Employer; employment with Lodestar is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Lodestar Space El Segundo, California, USA Office

222 N. Pacific Coast Highway, CA 90245, El Segundo, CA , United States, 90245

Similar Jobs

12 Minutes Ago
Remote or Hybrid
140K-215K Annually
Senior level
140K-215K Annually
Senior level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
Leads complex, cross-functional infrastructure programs including cloud migrations, platform modernization, reliability improvements, and cost optimization. Owns roadmaps, schedules, dependencies, risks, metrics, documentation, and operational readiness while coordinating engineering, SRE, product, and platform teams worldwide. Partners with technical and executive stakeholders, facilitates Scrum ceremonies, communicates program status, resolves blockers, and drives measurable business outcomes through strong technical program management and AI-enabled process improvement.
Top Skills: AgileAi TechnologiesCloud InfrastructureJIRAScrumSite Reliability Engineering (Sre)
12 Minutes Ago
Remote or Hybrid
120K-180K Annually
Senior level
120K-180K Annually
Senior level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
Leads complex, cross-functional infrastructure programs involving cloud migrations, platform modernization, reliability improvements, and cost optimization. Builds roadmaps, schedules, milestones, metrics, and dependency plans; coordinates engineering, SRE, product, and platform teams worldwide; manages risks, escalations, documentation, and operational readiness; and communicates technical progress to executives. The role requires strong infrastructure knowledge, program leadership, Agile/Scrum facilitation, communication skills, and the ability to use AI to improve business outcomes.
Top Skills: Agile/ScrumAi TechnologiesCloud InfrastructureDistributed SystemsJIRAPlatform ArchitecturesSite Reliability Engineering (Sre)
13 Minutes Ago
Remote or Hybrid
140K-215K Annually
Senior level
140K-215K Annually
Senior level
Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
Leads complex, cross-functional infrastructure programs involving cloud migrations, platform modernization, reliability improvements, and cost optimization. Develops roadmaps, schedules, milestones, metrics, and dependency plans; coordinates engineering, SRE, product, and platform teams globally; manages risks and escalations; ensures operational readiness and documentation; and communicates technical progress and business impact to executives and technical stakeholders.
Top Skills: AgileAi TechnologiesCloud InfrastructureJIRAModern Platform ArchitecturesScrumSite Reliability Engineering (Sre)

What you need to know about the Los Angeles Tech Scene

Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.

Key Facts About Los Angeles Tech

  • Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
  • Key Industries: Artificial intelligence, adtech, media, software, game development
  • Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
  • Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account