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Riot Games

Staff Software Engineer, Gameplay & Simulation - Unpublished R&D Product

Reposted 9 Days Ago
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Los Angeles, CA
Senior level
Los Angeles, CA
Senior level
The Staff Software Engineer for Gameplay & Simulation will lead projects on game systems, collaborate on technical design, mentor team members, and contribute to game development.
The summary above was generated by AI

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive gameplay features and provide other engineers with a clear illustration of extraordinary engineering.

As a Staff Software Engineer focused on the Research & Development team, you will work to craft systems and features related to gameplay and simulation. You will work in a small team alongside a product lead, designers, artists, and other engineers to answer fundamental product questions and build experiences that will fulfill our players’ imaginative dreams. The ideal candidate is passionate, driven, and wants to guide the technical vision of this area of the game. You will report to the Engineering Manager of the project.

Responsibilities:

  • Identify, prioritize, and implement game systems and engine features in a new title
  • Collaborate with product and discipline leads to identify focus areas, handoff points, and provide the best solution for the development phase
  • Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
  • Help shape the technical direction and standards for the team
  • As development advances into full production, iterate on robust, scalable, and performant solutions.
  • Mentor other engineers on the team in all aspects of game development

Required Qualifications:

  • 5+ years of development experience in the game industry as a software engineer
  • 2+ years of experience working with gameplay and simulation systems
  • Fluency in C++
  • Have shipped at least 1 game title
  • Experience collaborating with teammates across multiple disciplines
  • Product sense, pragmatism, and player empathy in making tech decisions
  • BS degree or equivalent experience

Desired Qualifications:

  • 5+ years of experience working with gameplay and simulation systems
  • 2+ years of experience working with multiplayer gameplay systems
  • Experience working with UE4
  • Experience with the prototyping and pre-production phases of game development
  • Experience with agile development

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!


Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.


It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Top Skills

C++
Ue4

Riot Games Los Angeles, California, USA Office

12333 W Olympic Blvd, Los Angeles, CA, United States, 90064

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