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That's No Moon Entertainment

Senior VFX Artist (Project Hire)

Posted 7 Days Ago
Be an Early Applicant
In-Office or Remote
2 Locations
120K-150K Annually
Senior level
In-Office or Remote
2 Locations
120K-150K Annually
Senior level
The Senior VFX Artist will create photorealistic real-time visual effects for games, collaborating with various teams to enhance gameplay and storytelling.
The summary above was generated by AI

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

We are seeking a highly skilled Senior VFX Artist with a drive for crafting volumetrics, environment, and bespoke FX for in-game and cinematic AAA content. Your work will drive the dynamic nature of our games and push the boundaries of real-time visual effects. You will join a team of passionate, driven creatives striving to set the visual bar for VFX and push the industry to new heights of realism, gameplay, and storytelling!  

Responsibilities:  

  • Produce photorealistic real-time visual effects, including explosions, fire, weapon FX, smoke, clouds, and debris using Unreal Engine and tools such as Houdini. 
  • Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics. 
  • Help research new workflows and proactively contribute to documentation. 
  • Ensure VFX content is performant and within budget. 
  • Work with Leads and Production to estimate and plan VFX tasks for upcoming milestones, breakdown deliverables, and share updates. 

Requirements & Skills:  

  • Experience with Unreal Engine, Niagra and Blueprint. 
  • Experience creating realistic and compelling VFX for Games, Film/TV, or both. 
  • Understanding of in-game VFX performance, tuning and memory budgets. 
  • Understanding of modeling, shading, and animation workflows. 
  • Strong understanding of PBR concepts, strong understanding of physics.  
  • Portfolio of real-time FX work, preferably in photorealistic style. 
  • 3+ years of experience in VFX for games, visual effects, film, etc.  
  • (Bonus) Experience with Houdini, 3ds Max, Maya, etc. 
  • (Bonus) Experience with Python scripting. 
  • (Bonus) Experience working in film/TV.  

Qualities:  

  • Self-motivated and able to work well in a multi-discipline team environment  
  • Strong artistic eye for volume, energy, weight, density, timing, and other dynamic aesthetics. 

(This is a temporary “Project Hire” position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $120,000 - $150,000

Please note that we are only considering candidates in North America at this time.

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

#LI-remote

Top Skills

3Ds Max
Blueprint
Houdini
Maya
Niagra
Python
Unreal Engine
HQ

That's No Moon Entertainment Los Angeles, California, USA Office

Los Angeles, Los Angeles, CA, United States

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