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Obsidian Entertainment

Manager - Character Artist

Reposted 2 Days Ago
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In-Office
Irvine, CA
121K-179K Annually
Senior level
In-Office
Irvine, CA
121K-179K Annually
Senior level
The Manager - Character Artist will sculpt, model, and create textures for characters and creatures, ensuring visual consistency and overseeing the asset pipeline for RPG development.
The summary above was generated by AI

Obsidian Entertainment is looking for a talented and self-motivated Character Artist to join our growing team of RPG developers. 

The Character Artist position requires knowledge of current AAA-quality art creation, consistent character design, and effective character art pipelines. This person appreciates the value of the production schedule and how to fit project goals within it.
This position requires the ability to work hybrid at minimum 3 days a week at the Obsidian Entertainment office in Irvine, CA.

Responsibilities
  • Sculpt, model, and UV meshes, as well as create textures and materials for AAA-quality characters and creatures

  • Work closely with art leads to ensure visual targets are met and stylistically consistent

  • Participate in technical and aesthetic problem-solving discussions for the entire project

  • Evolve and maintain an effective character asset pipeline to produce content for an RPG   

Requirements
  • 8+ years of game industry experience with 1 shipped title as a Character Artist

  • Proficiency in Maya, Z-Brush, Substance Painter, Marvelous Designer, and Photoshop

  • Strong high and low poly modeling skills

  • Demonstrable experience using Unreal Engine 5.x at a senior level

  • Strong knowledge of human anatomy, clothing creation tools, and animal anatomy

  • Experience managing and coaching employees

Pluses
  • Texture and shader creation skills within a PBR pipeline

  • Knowledge of rig creation and skinning

  • Character and prop conceptual design skills

Portfolio Requirements
  • A web portfolio that demonstrates a range of high-quality, 3D art

  • Examples of modeled, textured, and lit characters

  • Samples from previous industry work

Portfolio Pluses
  • Hard surface modeling examples

  • Real-time shader examples

  • Advanced material and rendering samples

  • Quality 2D or 3D conceptual examples

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $120,730 - $178,940 per year

Please, no phone calls or drop-ins. We only accept electronic applications.

Top Skills

Marvelous Designer
Maya
Photoshop
Substance Painter
Unreal Engine 5.X
Z-Brush

Obsidian Entertainment Irvine, California, USA Office

100 Spectrum Center Dr, Irvine, CA, United States, 92618

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