Working with scientists to research and develop advanced techniques in the following topics:
- 3D geometric learning,
- Re-meshing and UV optimization,
- Physically-based animation and simulation
- Machine learning for computer graphics
- Motion planning in virtual city
- Character locomotion and control
- realistic image synthesis and real-time rendering techniques
- Researching and developing tools and pipelines to facilitate the use of technologies in the game development environment
- Strong coding skills in one of following programming languages: C++, python, TensorFlow/Torch
- Solid knowledge in calculus, linear algebra, basic numerical analysis
- A strong sense of responsibility and good communication skills
Plus:
- Graduate students in a master or Ph.D. level program
- Publications on computer graphics/vision, machine learning, and robotics
- Familiarity with game engine, graphics APIs, and GPU programming
The expected base pay range for this position in the state(s) listed above is $27.12 to $57.70 per hour. Actual pay is based on market location and may vary depending on job-related knowledge, skills, actual location of work, and experience.
This position will be eligible for 1 hour of paid sick leave for every 30 hours worked and up to 13 paid holidays throughout the calendar year. Subject to the terms and conditions of the applicable plans then in effect, full-time interns are also eligible to enroll in the Company-sponsored medical plan.
As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
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