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True Anomaly

Flight Software Engineer II

Reposted 2 Hours Ago
In-Office
Long Beach, CA, USA
105K-145K Annually
Mid level
In-Office
Long Beach, CA, USA
105K-145K Annually
Mid level
As a Flight Software Engineer II, you'll work on software for flight computers in space missions, focusing on design, integration, and testing of flight software and related systems.
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Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors — enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION

As a Flight Software Engineer II at True Anomaly, you will gain experience at every phase of the spacecraft program including design, analysis, manufacturing, test, and flight. The company culture is one of innovation and speed, so if you are looking for a place that allows you to reach your full potential, this is the job to consider.

RESPONSIBILITIES
  • Contribute to the software development cycle including design, development, integration, and test for flight computers used in space missions (on-board computers, processing units and others)
  • Integrate complex GNC algorithms with flight software
  • Contribute to the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and mission
  • Collaborate with the ground C2 software team
  • Contribute to command scripting and sequencing of the Spacecraft
  • Design and implement satellite subsystem model simulators on HITL/SITL environment
  • Develop reusable device drivers/interfaces and communications protocol libraries for flight hardware
  • Participate in code reviews and contribute to flight software architecture discussions
BASIC QUALIFICATIONS
  • Bachelor's degree in computer science, electrical engineering, computer engineering, or related field
  • 2 to 4 years of experience with low-level firmware architecture, design, and development
  • Low-level device driver development and safety critical systems experience
  • Experience with embedded RTOS such as RTLinux or Azure RTOS
  • Familiarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485, etc.
  • Familiarity with networking protocols: UDP, TCP/IP
  • Proficiency in C/C++ and at least one of the following: Rust, Zig, or Python
  • Ability to maintain or obtain TS/SCI clearance
PREFERRED SKILLS AND EXPERIENCE
  • Master's degree in computer science, electrical engineering, computer engineering, or related field
  • 2 - 4 years experience developing and/or producing FSW for space applications
  • Demonstrated experience and discipline with version control, continuous integration, and continuous delivery concepts
  • Familiarity with embedded Linux
  • Comfortable with typical embedded systems tools, compilers, debuggers and IDEs
  • Broad experience with microcontrollers, application processors, revision control systems
  • Strong debugging skills through use of instrumentation such as oscilloscopes and protocol analyzers
  • Application experience in areas such as robotics, automation, motor control, and sensor fusion
COMPENSATION
  • Base Salary: $90,000 - $155,000
  • Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.

ADDITIONAL REQUIREMENTS
  • Work Location—This is an onsite role, we are seeking candidates based near Denver, CO or Long Beach, CA.
  • Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
  • Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below. 

#LI-Onsite

To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.

True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.


True Anomaly Long Beach, California, USA Office

True Anomaly Engineering and Manufacturing Office

Long Beach delivers the best of coastal living with miles of coastline, beach paths, and endless water recreation options. The atmosphere delivers a vibrant mix of beach and city life, with a diverse array of neighborhood cultures, cuisines, art, and music, plus easy access to three major airports.

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