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About the role:

Zwift is looking for an Architect to join our Zwift Game team.  You may be in the role of Technical Director at your current studio.  The right candidate is a leader in game development, able to architect end-to-end features for an MMO-style game.  This is a hands-on, technical-focused role reporting directly to VP of Engineering, without people-management duties.  You’ll be creating compelling user experiences across our game, Zwift Companion mobile apps, and website, including solution plans, presenting demos and concepts, leading architecture discussions, and rolling up your sleeves and getting your hands dirty.

About Zwift:

Zwift is the fitness company born from gaming, and we’re on a mission to make More People. More Active. More Often. The Zwift platform delivers an at-home training game that connects cyclists and runners in over 195 countries and counting! Launched from the sunny shores of Long Beach, California in 2014, we’ve grown to over 300 Watopians (that’s what we call our employees) and we have people in New York, Tokyo, Rio de Janeiro, and London. 

Some reasons we think you will love it here:

We are an encouraging, innovative, and passionate team. We like bikes. We like running. We also like local ice cream shops, game nights, and our "Pets of Zwift" Slack channel. You'll be surrounded by awe inspiring people, even in your remote work setting. Although there are amazing athletes that work here; our team consists of people from all walks of life. Whether you’re a current Zwifter, at the beginning of your fitness journey, or neither one of these, there is a place for you here. Different perspectives are important, they allow us to continually grow and evolve - One Zwift for All!

Did we mention that we encourage you to workout while you work from home? Zwift, run, yoga….we’re in!

How we’re handling Covid-19:
We are beyond grateful to continue to grow as a company during this unusual time. Our #1 priority is ensure the health, safety, and sanity of our current and future Watopians. We want to share with you what we’re doing and what you can expect.

Since March, all of our Watopians have been working remotely and will continue to do so until we know it is safe to collaborate in person again. As you go through the virtual interview process, don't be alarmed if children or pets make a guest appearance. We won't think twice if we get to meet any members of your family. If we are fortunate to welcome you to the team, we will get you all the necessary equipment, hardware, and furniture needed to get you ergonomically set up and productive at home. 

Work From Home (WFH) life can be challenging in many ways. We have and will continue to take steps that ease some of the burden for our Watopians including: 

  • Monthly stipends to help offset additional expenses incurred with WFH
  • Access to mental health & wellness resources including headspace, unmind, and Spring Health.

We care about you as our candidate too, so let your Talent Engagement Partner know if there’s anything we can do to make your interview process go more smoothly. We are in this together and always looking for ways to enhance our new interview experience.

What you’ll do:

  • Provide architecture, design, and implementation expertise to the game development team.
  • Determine technical dependencies and deliver detailed technical designs to stakeholders and fellow engineers.
  • Mentor other game engineers through code reviews, technical discussions, and pair programming.
  • Identify technical risks and help build mitigation plans.
  • Work with engineers and product managers to scope and plan projects.

What we're looking for:

  • BS/MS in Computer Science and/or relevant technical area.
  • 8+ years of game development experience.
  • 5+ years of technical leadership experience.
  • Strong mentor and able to coach other senior engineers on how to be great mentors.
  • Expertise in C++.
  • Expertise in gameplay, game systems, multi-threading, memory management, and profiling. 
  • Strong 3D math skills.
  • Strong production troubleshooting skills.
  • Experience with automated testing and build pipelines for CI/CD.

Bonus Points:

  • Experience working on an MMO.
  • Experience shipping cross-platform games, especially: iOS, tvOS, Android, Mac, and PC.
  • Experience with LiveOps and doing experiment/feature-flag based development.
  • Experience working on engine development.
  • Experience with java and/or backend development.
  • Interest in creating fun experiences around cycling, running, and overall fitness.

Values:

Of course, we are nothing without our Values to ground us and ensure we run and build a Company where people love to work, feel like they are welcomed, included, and belong.  Only then, can they thrive and do their best work.  The Values we strive to live every day:

  • Make It Fun, 
  • Elevate Teammates, 
  • Cultivate Our Community, 
  • Always Level Up, 
  • One Zwift for All 

We strongly believe that different backgrounds and ideas are a competitive advantage; we hire candidates of any race, color, ancestry, religion, sex, national origin, sexual orientation, gender identity, age, marital or family status, disability, Veteran status, and any other status. Zwift is proud to be an Equal Opportunity Employer. If you have a disability or special need that requires accommodation, please let us know by emailing [email protected]

Zwift, Inc. is an Equal Opportunity Employer.

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Location

Office Headquarters - Voted one of America's “Most Walkable Cities,” Long Beach is comprised of eight distinct neighborhoods and tucked in along the waterfront centrally located to Los Angeles and Orange County. Experience the big-city feel with small-town charm in a unique oceanfront setting!

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