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PlayStation

DevOps/Build Engineer (Contract)

Posted 16 Days Ago
Los Angeles, CA
70-105 Annually
Mid level
Los Angeles, CA
70-105 Annually
Mid level
The DevOps/Build Engineer will support and maintain build pipelines, manage complex architectures, optimize CI/CD processes, and assist with troubleshooting.
The summary above was generated by AI

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.


Join the award-winning team that created God of War

Santa Monica Studio is seeking a DevOps/Build Engineer for the development of a new unannounced title!

You’re into technology – learning it, building it, teaching it.  You’re someone who thrives on infrastructure and builds, making things happen for the team, making their work lives more efficient and easier, which allows them to perform at their peak.

You’re talented, really talented, and motivated, with tons of initiative. You get things done – and we leave you alone to do them. Sound interesting? Give us a shout!

Responsibilities

  • Support complex existing architecture such as Perforce, Jenkins, and proprietary in-house web services
  • Build and maintain complex build pipelines working with build tools like MSBuild and Apache Ant
  • Assist in configuring and deploying various open source and proprietary services on Linux and Windows, such as: Nginx, Postgres, Traefik, Datadog, Aspera, Sentry, as well as new services to support the development team
  • Provide support for build releases and patching, build deployment tool suite, code integration utilities, pre-commit testing utilities, and packaging pipeline
  • Identify and optimize bottlenecks/inefficiencies in our CI/CD build automation systems
  • Partner closely with our IT team to ensure a broad understanding of approaches and solutions
  • Interface and assist in supporting the studio; investigate complex problems and provide direct solutions
  • Write clear, maintainable, portable, and highly functional scripts and code
  • Implement and maintain effective reporting systems to facilitate team needs
  • Support end users with common game industry software such as Maya and Microsoft Visual Studio

Requirements

  • Industry experience working on or shipping AAA titles
  • Strong Windows and Linux System Administration skills 
  • Experience with hybrid cloud environments, supporting on-prem systems in conjunction with AWS services including RDS, ECS, and Cloudfront
  • Advanced knowledge of Jenkins, Perforce, and Python
  • Proficient in the following: Git, REST APIs, Docker (particularly with Windows Containers), Terraform, PowerShell, Puppet, automated testing structures and processes, build and/or content processing pipelines
  • Familiarity with compiling C++ code
  • Excellent problem-solving skills, enthusiasm, and initiative
  • Personable: gets along well with everyone; has “I can help” attitude
  • Excellent spoken and written communication
  • Commitment to code quality, documentation, and sound testing procedures

Preferred Experience

  • Skill and experience in building, deploying, and running Windows-based Docker containers (Windows Containers on Windows)
  • Configuration management and administration of Windows machines with Puppet
  • Advanced Windows Server administration skills, including the operation of Hyper-V hypervisors
  • Experience developing applications to run on Windows in C# or Python, using GUI technology such as Blazor and Qt

#LI-SMS

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$70.05$105.05 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Top Skills

Apache Ant
Aspera
AWS
C++
Cloudfront
Datadog
Docker
Ecs
Git
Jenkins
Msbuild
Nginx
Perforce
Postgres
Powershell
Puppet
Rds
Rest Apis
Sentry
Terraform
Traefik

PlayStation Aliso Viejo, California, USA Office

65 Enterprise, Aliso Viejo, CA, United States

PlayStation Los Angeles, California, USA Office

13031 W Jefferson Boulevard, Los Angeles, CA, United States

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