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Sony Pictures Animation

Compositor - Series

Posted 7 Days Ago
Be an Early Applicant
In-Office
Los Angeles, CA, USA
62-75 Hourly
Entry level
In-Office
Los Angeles, CA, USA
62-75 Hourly
Entry level
Composite shots for an animated series under the Compositing Supervisor’s direction. Responsibilities include maintaining visual consistency across sequences, integrating stock footage into 3D environments, supporting paint-overs and partner-studio direction, participating in dailies, completing retakes, and polishing shots. The role requires strong knowledge of lighting, color theory, cinematography, Nuke’s 3D environment, render workflows, layering, character and environment readability, and multi-AOV compositing.
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We are looking for a Compositor for an upcoming Series at Sony Pictures Animation. The Compositor will be responsible for compositing shots under the guidance of the Compositing Supervisor. They will also be responsible for comp tests for environments and characters. This is a union-covered position.

Sony Pictures Animation is an animation studio based in Los Angeles, California, creating both feature animation and animated series with artists from around the world. We pride ourselves on empowering filmmakers to lead the creative process, and allowing the hand of the artist to be truly felt, with the goal of producing bold and innovative visual storytelling.

Responsibilities:
  • Ensure artistic vision alignment and consistency of shot across sequences, maintaining a cohesive look despite varying sequences or environments
  • Working under the direction of the Comp Supervisor, occasionally help with paint-overs and notes needed to provide direction to the Partner studio
  • Along with the Compositing Supervisor, review and participate in LRC dailies from the partner studio
  • Complete internal retakes and shot polishing under the direction of the Compositing Supervisor
Qualifications:
  • Being comfortable with the 3D environment of Nuke, integrating stock footage plates into a 3D environment
  • Strong understanding of lighting principles, color theory, and cinematography, with the ability to translate artistic concepts into technical execution
  • Experience managing render pipelines and optimizing workflows for large-scale animation or VFX projects
  • Excellent problem-solving skills, with the ability to troubleshoot technical issues and propose creative solutions
  • A portfolio showcasing a range of lighting and compositing work, with an emphasis on animated series or similar projects
  • A passion for storytelling and a keen eye for detail in creating visually compelling animation
  • Strong understanding of layering, character, and environment for clear readability. Managing multi-AOV compositing techniques and a strong eye for detail and color theory

The anticipated base salary for this position is $62.22/hr to $75/hr. This role qualifies for benefits pursuant to the collective bargaining agreement. The actual salary offered will depend on a variety of factors.

To apply, please include a resume and a link to your portfolio. Please make sure to include any passwords to your work in your cover letter and/or in your resume.

Sony Pictures Animation is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

HQ

Sony Pictures Animation Culver City, California, USA Office

9050 W Washington Blvd, Culver City, CA, United States

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