Xbox

United States
Year Founded: 2001

Jobs at Xbox

Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.

Recently posted jobs

2 Days AgoSaved
In-Office
El Segundo, CA, USA
Gaming • Hardware
Author and manage functional and non-functional product requirements and documentation for Player Support. Collaborate with Product, Design, Engineering, and Production to define scope, acceptance criteria, and test plans, support product lifecycle from conception to release, and communicate technical information to varied stakeholders.
3 Days AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead and execute campaign-level digital marketing for Call of Duty, coordinating cross-functional teams, translating strategy into digital activations, optimizing performance, and contributing to content and social planning.
15 Days AgoSaved
In-Office
2 Locations
Gaming • Hardware
Lead investigations into cheat providers and organized abuse, analyze large-scale telemetry and behavioral data, profile cheat ecosystems, translate intelligence into detections and enforcement, partner with engineering and data teams to operationalize insights, mentor analysts, and develop intelligence processes and mitigation strategies to protect game integrity.
23 Days AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead and execute production initiatives across game development studios: plan and supervise programs, identify and mitigate risks, collaborate with engineering and studio teams, report to senior leadership, and align technical initiatives with business objectives across Activision’s portfolio.
26 Days AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead social media content strategy and day-to-day channel management, including ideation, copywriting, publishing, community engagement, and performance reporting. Execute internal communications—employee announcements, newsletters, intranet and Slack messaging—and support PR, events, and cross-functional storytelling. Manage editorial calendars, track analytics, and collaborate with leadership and agencies in a fast-paced environment.
29 Days AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead publishing product strategy and go-to-market planning for a premium console/PC title. Drive cross-functional execution with studio, production, marketing, commercial, finance, and international teams. Define KPIs, manage marketing budgets, build business cases, and track sales, engagement, and retention to ensure successful announcement through launch.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Design, build, and maintain Java-based backend services and REST APIs for marketing technology. Implement microservices, integrations, and containerized deployments; ensure performance, resilience, and reliability. Troubleshoot production issues, contribute to CI/CD and test automation, and mentor junior engineers.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead UX Designer for Call of Duty: Mobile responsible for improving player experience using data, research, and competitor analysis. Partner with Product Managers and Tencent to create concepts, flows, wireframes, and prototypes, evaluate post-launch performance, and establish UX standards and processes. Onsite in Santa Monica (four days/week) and able to attend occasional evening meetings with China.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Lead digital strategy and audience engagement for the Call of Duty franchise across social, content, lifecycle marketing, CRM, and creator ecosystems. Build and lead a global multi-disciplinary team, define KPIs and reporting, partner cross-functionally, drive acquisition-to-retention programs, champion experimentation and emerging platforms, and prioritize resources to deliver measurable business impact for launches and live-service initiatives.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Entry-level Site Reliability Engineer responsible for monitoring service health, incident response, troubleshooting Kubernetes, networking, DNS, and application issues, building observability (dashboards, alerts, runbooks), automating repetitive tasks, and supporting release reliability and post-incident remediation.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Senior individual contributor accountable for backend architecture across the Marketing Technology ecosystem. Define scalable patterns for shared services, APIs, integrations, and cloud-hosted platforms. Lead architecture reviews, set backend engineering standards, partner with SREs to resolve production issues, design reusable GCP infrastructure and automation, mentor senior engineers, and serve as technical escalation for distributed systems and performance tradeoffs.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Build and maintain automated tests, tools, and stress tests for online game services. Collect, visualize, and analyze telemetry and test data, improve test frameworks and workflows, support global studios on automation strategy, and maintain infrastructure for performance, stability, and data integrity.
One Month AgoSaved
In-Office
Woodland Hills, CA, USA
Gaming • Hardware
Lead and define the visual effects style and quality for in-game cinematics and narrative sequences. Collaborate with directors, art, narrative, engineering, and production to integrate VFX into real-time engines, develop scalable pipelines, provide creative feedback, and manage scope, schedules, and milestones while staying within technical and budget constraints.
One Month AgoSaved
In-Office
Santa Monica, CA, USA
Gaming • Hardware
Manage marketing and franchise development for consumer products and licensing across major game IPs. Plan and execute marketing campaigns, develop creative assets and style guides, coordinate with internal game teams and external partners/agencies, track campaign performance, manage budgets and DLC requests, and support e‑commerce and DTC marketing efforts.
Gaming • Hardware
Lead product strategy and execution to improve developer productivity, content-creation workflows, and stability across game studios. Define KPIs and dashboards, analyze pipeline and stability data, align cross-functional teams, drive scalable tooling and process improvements, and provide executive reporting to measure and prioritize high-impact initiatives.
One Month AgoSaved
Remote
Ely, CA, USA
Gaming • Hardware
Lead finance-focused business analysis for Oracle E-Business Suite R12 initiatives: gather and document requirements, design and test system solutions, manage releases, ensure SOX compliance, drive integrations and process improvements, liaise with stakeholders and offshore teams, and mentor junior analysts.
One Month AgoSaved
Remote
Ely, CA, USA
Gaming • Hardware
Lead engine and systems development: design and implement core systems, research improvements, collaborate cross-functionally, optimize memory and performance, mentor engineers, and support debugging and threaded architecture.