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Gaming
Seeking a Senior Software Engineer to build scalable telemetry solutions across PlayStation platforms. Responsibilities include defining requirements, collaborating, and coding using high-performance JavaScript frameworks.
Gaming
As the Insights & Personalization Program Manager, you will manage planning and support agile practices for two teams focused on game analytics. Responsibilities include collaborating with stakeholders, managing project timelines, and fostering a positive team culture while ensuring successful content delivery for live service games.
Gaming
Design and develop modular systems and embedded software, troubleshoot issues, and document technical knowledge while collaborating with a team.
Gaming
Design and develop high performance Linux network routing and switching for Cloud Gaming, troubleshoot network issues, and research next-gen technologies.
Gaming
The Director of Portfolio Strategy and Planning will shape the game portfolio's direction, define investment strategies, and lead evaluations of new game opportunities while guiding roadmap development and financial modeling.
Gaming
The role involves leading design and development for cloud gaming infrastructure, focusing on network observability, mentoring, and enhancing software quality through collaboration.
Gaming
As a Producer, you'll manage production areas, resolve issues, and support the product development cycle by coordinating with various teams.
Gaming
As a Senior ML Software Engineer, you'll design cloud solutions, enhance ML pipelines, and develop infrastructure for performance and reliability in a high-scale environment.
Gaming
As a Senior UI Engineer, you will develop stable UI systems in Unreal Engine, collaborate with a cross-discipline team, and guide UX/UI initiatives.
Gaming
Responsible for writing trophy sets for Japanese-only titles, confirming trophy implementation, and assisting with QA tasks on classic games.
Gaming
Lead performance optimization efforts for mobile games and SDKs, establishing practices for technical excellence, and developing performance telemetry.
Gaming
The Contract Cinematic Artist creates compelling camera work for narrative experiences, collaborating with teams to develop cinematic motion and staging for character performances in a game.
Gaming
Develop and maintain performance-critical C/C++ software for PlayStation experiences, collaborating across teams and optimizing complex codebases.
Gaming
The Senior Gameplay Networking Engineer will develop and fine-tune simulation and networking systems for a new game, focusing on multiplayer gameplay experiences with a cross-functional team.
Gaming
The Sr Concept Artist will design characters and props for a new title, collaborating with various teams to establish the game's artistic vision and solve creative challenges.
Gaming
The Technical Product Manager II will lead product vision, manage technical products for creators, and drive execution across teams.
Gaming
The QA Sr Test Analyst is responsible for executing critical test coverage, issue reporting, and collaboration within the development team for PS5 projects.
Gaming
As a Character Artist, you will create character models, textures, and manage artistic development while collaborating on project goals and communication.
Gaming
The Principal Graphics Engineer designs and optimizes rendering systems, mentors engineers, and collaborates on projects to enhance game visuals.
Gaming
The Senior Graphics Engineer will collaborate on rendering systems for the Bluepoint Engine, optimizing code, and researching new real-time rendering techniques.