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Gaming
As a Senior Backend Engineer, you will design and develop cloud-native systems for immersive gaming experiences, ensuring scalability and reliability while mentoring junior engineers.
Gaming
Develop Linux kernel drivers and features for servers and embedded hardware, lead platform-enabling efforts, and troubleshoot systems using advanced debugging techniques.
Gaming
The Staff Change Manager leads enterprise-level change initiatives, collaborates with executives, and develops strategies and frameworks for effective organizational change management.
Gaming
The QA Analyst will perform testing coverage, report issues, collaborate on projects, and maintain knowledge of QA trends in support of game development.
Gaming
Develop, implement, and maintain automation scripts for testing applications using Java and various testing frameworks. Troubleshoot failures, perform performance testing, and train team members.
Gaming
As a Data Engineer II, you will develop server-side applications and maintain stream processing jobs for PlayStation's data platform, enhancing its capabilities and data insights.
Gaming
As a Character Technical Artist, you will create and maintain rigging and animation toolsets, collaborate with character artists and animators, and solve technical problems related to character workflows.
Gaming
Manage cross-functional technical programs, coordinating with stakeholders, driving execution, and maintaining Agile sprint processes. Identify risks and improve team delivery practices.
Gaming
Assist the Community Manager in executing community engagement strategies, managing player feedback, moderating Discord, and curating user content.
Gaming
Responsible for overseeing the development of AAA games, managing production teams, schedules, and budgets while ensuring high-quality project delivery.
Gaming
The Senior Manager, Global Media Partnerships will drive PlayStation's media strategy, managing partnerships, negotiations, and cross-company initiatives to enhance revenue growth and the PlayStation ecosystem.
Gaming
Design and write software for Linux servers and drivers, troubleshoot performance issues, and collaborate in an Agile team to deliver innovative solutions.
Gaming
As a Staff Software Engineer, you will design and write software for Linux servers, lead teams, and develop solutions for cloud gaming platforms while ensuring high performance and reliability.
Gaming
Lead complex, cross-functional programs focused on enhancing PlayStation's commerce experiences, managing lifecycle, governance, and business outcomes.
Gaming
The role involves integrating services onto a Kubernetes platform, automation, reliability improvements, and issue diagnosis within deployments. Requires strong software development process experience.
Gaming
The Staff Software Engineer will design and develop firmware for DPUs, optimize PCIe communication, manage queues, and collaborate across teams.
Gaming
Design and build tools for performance testing and monitoring across system environments, focusing on CPU, DPU, and PCIe. Collaborate with various teams to optimize system performance and conduct in-depth performance analysis.
Gaming
The QA Lead manages QA processes for projects, ensuring effective testing, support, and communication across development teams, while mentoring junior staff.
Gaming
The Staff Solution Architect will lead the design of distributed systems, mentor teams, and drive cross-organizational collaboration on modern platform architectures.
Gaming
As a Sr Technical Artist, you will improve artist pipelines, develop knowledge in art production, troubleshoot issues, and mentor team members.


