Obsidian Entertainment
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Gaming
The Lead Quality Assurance Analyst will manage QA activities, coordinate bug workflows, ensure testing quality, and provide feedback on game development.
Gaming
Intern will create area and level layouts, implement gameplay mechanics, and collaborate with designers and artists to contribute to RPGs.
Gaming
The QA Analyst Intern will test game features, log bug reports, collaborate with developers, and contribute to game development feedback.
Gaming
Design and implement gameplay spaces, collaborate to create cohesive experiences, and make decisions that enhance the game’s creative vision. Requires 6+ years of experience, strong Unreal Engine skills, and a collaborative approach.
Gaming
The Gameplay Engineer will develop game systems using Unreal Engine, collaborate with designers, and troubleshoot gameplay issues.
Gaming
As an Art Outsourcing Intern, you will assist in integrating 3D assets for a game, focusing on mesh fixes, UV unwrapping, and validation of outsourced art.
Gaming
Assist in developing game features and tools as part of a team, while implementing AI logic for character interactions and combat.
Gaming
The Manager - Character Artist will sculpt, model, and create textures for characters and creatures, ensuring visual consistency and overseeing the asset pipeline for RPG development.
Gaming
The Graphics Programmer will collaborate with artists and designers to enhance game performance, develop tools, create shaders, and optimize rendering processes.
Gaming
The Core Tech Engineer Intern will work with teams to develop tools for game features, optimize performance, and collaborate on designs.


