Absurd Ventures
Jobs at Absurd Ventures
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Recently posted jobs
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Lead ML strategy and integrate ML into real-time game systems and toolchains. Design and deploy LLM techniques, build training and inference pipelines for on-device and real-time models, prototype ML-driven gameplay features, analyze telemetry for personalization, and mentor engineers.
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The Lead Character Artist will oversee character asset production, collaborate on visual style, mentor team members, and ensure high-quality character models are created for games.
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Lead the design and development of core gameplay systems, mentor engineers, enforce coding standards, and manage technical collaboration.
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The Character Technical Artist will develop and optimize character assets, maintain pipelines, resolve technical issues, and mentor artists, focusing on Unreal Engine integration.
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The Principal Technical Gameplay Designer will lead combat design efforts, mentor junior designers, and collaborate with various teams to refine player mechanics and experiences, ensuring high-quality gameplay.
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Record, edit, mix, and deliver high-quality dialogue and audio for AAA games, animation, advertising, and broadcast. Manage motion-capture and multi-channel wireless workflows, perform detailed dialogue cleanup and conforming, ensure loudness and delivery specs, organize large asset libraries, and collaborate with production, sound design, and implementation teams to deliver implementation-ready files on schedule.
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The Principal Rendering Engineer will optimize rendering systems, develop graphics solutions, collaborate with technical artists, and create shaders to enhance visual quality for an open-world video game.
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Lead strategy and operations for a books publishing imprint, driving revenue, profitability, and creative direction. Oversee editorial, production, design, marketing, and external partners; manage budgets, P&L, acquisitions, author/agent relations, and full title lifecycles. Represent the imprint externally and attend industry events.
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As Campaign Design Lead, you'll drive mission design for story missions and single-player campaigns, leading a multidisciplinary team to innovate gameplay and storytelling in an open-world environment.
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This role invites potential candidates to submit a general application for future Creative Services positions, with no specific qualifications outlined.
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This is a general application for future roles in the Film & TV teams. Submitting a resume allows consideration for various positions.
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This position is a general application for upcoming roles in Animated Series teams. Interested candidates can submit their resumes for future consideration.
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This is a general application for future roles in Comics and Graphic Novels teams. Submit your resume for potential opportunities.
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This position allows candidates to submit a general application for future corporate team roles within the organization.
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This is a general application for future game development roles, allowing candidates to submit their resumes for consideration.
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The Art Director leads the artistic vision of a AAA game, ensuring cohesive collaboration between various artistic disciplines while managing team engagement, production workflows, and artistic quality throughout development.
