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Skydance Media

Technical Director, R & D

Posted Yesterday
Be an Early Applicant
Hybrid
3 Locations
230K-250K Annually
Senior level
Hybrid
3 Locations
230K-250K Annually
Senior level
The Technical Director for R&D will lead game-related research and development, focusing on new technologies for immersive storytelling and managing engineering teams.
The summary above was generated by AI
Skydance Games, a division of Paramount, a Skydance Corporation, is creating the future of interactive entertainment across platforms and genres. Our teams are expanding beloved franchises with Marvel 1943: Rise of Hydra, pushing the limits of immersion, and shaping how we’ll deliver best-in-class games for years to come. 

We build our games through creativity, collaboration, and trust, empowering teams to take ownership, openly share ideas, and push the boundaries of what’s possible. Every project is built with these core values, turning bold visions into experiences that resonate with fans around the world. 

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
  
For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.

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Skydance Games is looking for a technical leader to drive game related research and development, with a focus on developing on new tech that enables the next generation of immersive storytelling in games. This role will include working with technical leadership across multiple games to build a roadmap of feature exploration, as well as growing a team of engineers to deliver new these new technologies.

Requirements

  • Strong technical leadership skills, able to architect plans and solutions to drive technology development.
  • Extensive collaboration and communication skills, both with engineers and cross-discipline. Able to articulate complex technical challenges to non-technical colleagues.
  • Deep understanding of the game development process, encompassing both current technical challenges face by developers, and having ideas for future development features / pipelines.

Qualifications

  • Shipped multiple titles using Unreal Engine.
  • Several years of experience building and managing engineering teams.
  • Experience developing new game related technologies, both to support development and to provide new features for games.

The annual salary range for this position in Los Angeles is $230,000 – $250,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

#Games #LI-hybrid

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.


Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.

Top Skills

Unreal Engine
HQ

Skydance Media Santa Monica, California, USA Office

2900 Olympic Blvd., Santa Monica, CA, United States, 90404

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