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Riot Games

Staff Software Engineer, Gameplay Systems - Unpublished R&D Product

Reposted 11 Days Ago
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In-Office
Los Angeles, CA
Senior level
In-Office
Los Angeles, CA
Senior level
As a Staff Software Engineer, you will develop and implement gameplay systems for a new title, collaborating closely with various disciplines to deliver innovative game experiences.
The summary above was generated by AI

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering.

As a Staff Software Engineer focused on multiplayer gameplay for an unreleased product, you will collaborate with a small, cross-functional team of designers, artists, producers, and engineers to define core product features and deliver high-quality player experiences. You will work closely with designers to rapidly iterate on networked gameplay features, from early prototyping within the engine to implementation of robust, production-ready systems. You will leverage your expertise across the full software development lifecycle to help prepare and ship the game to a mass market while maintaining a strong focus on delivering an exceptional gameplay experience. The ideal candidate is passionate, driven, and wants to guide the technical vision of this area of the game. You will report to the Engineering Manager for the team.

Responsibilities:
  • Implement real-time networked gameplay systems, features, and content for a new title
  • Be a trusted collaborator, working closely with art, design, and other disciplines on the team
  • Lead and contribute to architecture requirements, technical design, and implementation for relevant systems
  • Make substantial contributions to the codebase
  • Mentor other engineers on the team in all aspects of game development
Required Qualifications:
  • 6+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc)
  • 2+ years of experience working on a networked game
  • Fluency in C++
  • BS in Computer Science, or proven understanding of Computer Science fundamentals
  • Strong knowledge of common game and software design patterns
  • Experience collaborating with teammates across multiple disciplines
Desired Qualifications:
  • Experience with UE4 and/or UE5
  • Experience developing and shipping a AAA title
  • Experience with agile development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!


Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.


It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

Top Skills

C++
Unity
Unreal Engine

Riot Games Los Angeles, California, USA Office

12333 W Olympic Blvd, Los Angeles, CA, United States, 90064

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