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Survios

Senior Technology Engineer - Automation, Analytics and Live Ops (Unreal Engine 5)

Sorry, this job was removed at 04:08 p.m. (PST) on Monday, Apr 27, 2026
In-Office or Remote
2 Locations
In-Office or Remote
2 Locations

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People make games great. That’s why at Survios, we invest in a dynamic hybrid workplace with talent from across the globe, nurturing our people, and encouraging fun. We have a workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios has an opening for a talented Senior Technology Engineer to help us develop world-class games. We are looking for a talented, passionate, and self-motivated individual to contribute to our technology team. The ideal candidate is a generalist with broad experience in tools, automation, live ops, multiplayer, and general engine development. There is an emphasis in working with all disciplines to build the best technology, tools, and games possible.

Responsibilities:

  • Develop, improve, and support systems, services, and tools to:
    • Automate builds, game testing, reporting, and asset processing.
    • Capture, store, and report analytics from the game, engine, and tools
    • Provide live ops and multiplayer services.
    • Improve and optimize general developer workflows in Unreal Editor and other tools.
    • Support standard developer needs with software such as Jenkins, Perforce, and Unreal DDC
  • Drive best practices for systems, tools, and services.
  • Create and maintain technical documentation.
  • Mentor and review the work of other engineers.

Requirements:

  • 5+ years of experience designing, implementing, and maintaining tools, engine, and backend systems.
  • 1+ shipped titles on console, PC, or VR.
  • 2+ years experience in Unreal Engine 4 or 5.
  • Proficiency in tools development, distributed systems, automation systems, build systems, server architecture, and cross-platform development.
  • Experience designing, implementing, and supporting analytics, live ops, and multiplayer  services.
  • Experience designing and implementing multi-threaded software.
  • Proficiency in C++
  • Understanding of linear algebra and general 3D mathematics.
  • Self-motivated, organized, and focused.
  • Effective communicator and collaborator with all disciplines.

Pluses:

  • Experience developing Maya plug-ins and asset pipeline support utilities.
  • Experience developing VR/AR games or simulations.
  • Experience developing for and managing AWS, Jenkins, Perforce, JIRA, and Slack.
  • Experience with telemetry, analytics, and data visualization.
  • Experience with custom or third-party live ops services such as EGS or Playfab.

About Us:

Survios is an award-winning game studio based in Marina Del Rey, California that takes a holistic approach to development, merging our expertise in hardware, software, industry-leading technology, and games to create unbelievable, immersive game experiences in VR, AR, consoles, and PC. We’re dedicated to leveraging our passion, expertise, and creativity to develop groundbreaking video games on all platforms.

Base salary range between $150,000 USD - $170,000 USD (Base salary range for applicants located within the United States)

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

Survios Marina del Rey, California, USA Office

4501 Glencoe Avenue, Marina del Rey, CA, United States, 90292

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