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Skydance Media

Senior Technical Artist

Sorry, this job was removed at 12:14 a.m. (PST) on Thursday, May 01, 2025
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Hybrid
Santa Monica, CA
110K Annually
Hybrid
Santa Monica, CA
110K Annually

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At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.

 

We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.

 

Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can’t wait for you to play.

  

For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.


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Skydance Interactive, LLC is looking for a full-time Senior Technical Artist to perform the following:

Job Duties

  • Create 3D art, develop the visual features of the game, and bring it into the engine
  • Debug issues with games using 3D art pipeline and user-facing engine tools
  • Provide support to artists and engineers with asset performance and validation
  • Review creative process and identify opportunities for tool improvements, and create tools to improve the art team’s efficiency by authoring Maya scripts, standalone scripts, and software
  • Diagnose and resolve in-game problems and challenging technical issues in the art production pipeline and ensure all dependencies are met.
  • Requires a Bachelor’s degree or foreign equivalent in Visual Effects, Animation, or Technical Art, plus two (2) years of experience as Modeler, Designer, or VFX or Technical Artist in the virtual reality (VR) industry.

Experience must include

  • Shader development in a 3D modeling package using 3DsMax and/or Unreal Engine
  • Developing custom tools for Digital Content Creation tools (Maya, and Max)
  • Hard-surface modeling, texturing and offline rendering
  • VR content development
  • Coding languages (Python, MaxScript, Perl, C++, and C#).

Work Location: 2900 Olympic Blvd., Santa Monica, CA 90404 The position allows some work-from-home flexibility with schedule to be approved by manager.

Must be able to work on site as required.


Salary: $110,000/year


To apply for position, email resume to: [email protected] & reference job #: LTA0425TA003.


Principals only. EOE


Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.


Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.

HQ

Skydance Media Santa Monica, California, USA Office

2900 Olympic Blvd., Santa Monica, CA, United States, 90404

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