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Second Dinner

Senior Software Engineer - Gameplay & Features, Unannounced Super Fun Video Game

Posted 15 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Dinner Station, NV
150K-195K Annually
Senior level
In-Office or Remote
Hiring Remotely in Dinner Station, NV
150K-195K Annually
Senior level
As a Senior Software Engineer, you'll collaborate with cross-functional teams to design and implement gameplay features, optimize systems, and contribute to player experiences in a fully remote environment.
The summary above was generated by AI

Who We Are

Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!)


The people here are uber-talented, and bring a bunch of diverse perspectives to the craft of makin' games. If you can bring something new to the table and expand our point of view, that's a huge upside.


OH! And we're fully remote throughout the United States!! So you can totally apply and nobody will be mad at you.

Our Team

At Second Dinner, we believe that great people in a great work environment will lead us to great games and player experiences. In engineering, we empower our team to build and innovate with best in class tools in ways they haven't been used before. Our goal is to simplify the game development process and redefine what is possible in game development.

Your Role

The primary responsibility for this position is to partner with designers, artists, and engineers to establish a shared vision for compelling player experiences. You will design and implement new in game features and optimize existing ones to make our game wildly fun and HUGE worldwide. If you love crafting world-class game experiences, collaborating with extraordinarily talented cross-functional teams, then APPLY!

What You’ll Do:

  • Drive the architecture and implementation of functional and elegant gameplay systems

  • Bring wireframes, prototypes, and UIs to life within the game

  • Establish, share, and iterate on best practices for code architecture

  • Create tools and systems that can be reused to provide value in other parts of the game

  • Develop underlying back-end systems and server functionality to support front-end features

  • Work closely with designers, artists, and other engineers to establish a shared vision for compelling player experiences

  • Monitor and repair live issues affecting gameplay

What You’ll Need:

  • 5+ years of game development experience

  • Experience developing Godot or Unity applications

  • High levels of empathy and support for team members

  • Approachability and excitement to collaborate on design and tech

  • Ability to implement user interfaces and gameplay features from the ground up

  • Experience with modern mobile game design and architecture paradigms

  • Ability to articulate and communicate technical ideas effectively both verbally and in written formats to both technical and non-technical team members

  • Passion for playing and making great games

Nice to Have, but Not Necessary:

  • Experience creating persistent data schemas, versioning, and data migration

  • Willing to mentor other engineers and be invested in their growth

  • Experience with Git, .NET, and AWS

  • Experience with Cursor or other AI assisted tools


The total compensation for this position includes a new hire offer base salary range of $150,000 - $195,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.

An overview of the benefits and perks at Second Dinner:

  • Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans

  • 401(k) contribution with no waiting period

  • 16 weeks paid parental leave with no waiting period

  • Home office improvement bonus

  • Paid Vacation & Sick time

  • Up to 10 BetterHelp sessions covered each benefits plan year

  • Company Winter Holiday shutdown (Dec 25-Jan 1)

  • Company Summer Holiday shutdown (week of July 4)

  • Company Events - In-person all-hands gathering, and virtual events throughout the year


We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.

Top Skills

.Net
AWS
Git
Godot
Unity

Second Dinner Irvine, California, USA Office

Irvine, California , United States, 92606

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