People want to be informed and entertained. Great products make the two inseparable.
Noise is a platform to discover and trade trends. Every day, millions of people make predictions about what will continue to matter: a brand, a conflict, a new technology. These predictions shape the global economy and advance culture. AI slop and the internet have accelerated content production to such an extent that predicting trends has become nearly impossible.
Noise exists to solve this. We measure attention across the internet and allow people to trade on its future. The result is real-time markets on how brands, narratives, and ideas rise and fall. If we succeed, Noise becomes the standard for measuring attention and a new way to reveal what truly matters in the world.
To learn more, follow us on X.
Working at NoiseA little bit about our team:
Eight full-time employees based in NYC
Fully in-person in SoHo, NYC
Everyone either ships code, designs, or talks to users
Build in the Unknown: We have no interest in iterating on what already exists. Our goal is to create a new type of consumer experience centered on invention, not optimization.
Seek Truth Rapidly: We consider it a mistake to linger in speculation. We test, learn from feedback, and move forward with speed and clarity.
No Passengers: Everyone at Noise — engineers, designers, marketers — is in the room, in New York City. We’re a small team moving fast with care and intensity. We solve hard problems together. You do not need permission to try new things.
Action Your Taste: Our work carries the imprint of everyone who builds it.
We’re seeking a Senior Software Engineer with an iOS focus — someone who codes first and designs second. As the first in-house mobile engineer, you’ll own the iOS effort end-to-end: shaping the foundation, architecting the app, and driving it from zero to launch. You’ll work closely with the cofounders to ensure deep compatibility with existing web applications and to translate product vision into fast, reliable, and beautifully crafted mobile experiences. You care deeply about PREQ and product quality.
Responsibilities
Prototype and iterate rapidly with the product designer to validate ideas.
Architect and implement fast, reusable iOS components that scale across devices.
Optimize for performance and accessibility, ensuring every frame and gesture feels native.
Craft thoughtful motion and interaction systems — from transitions to micro-interactions.
Shape and expand our design system, setting the standard for mobile craftsmanship.
Collaborate across product, backend, and web teams to build cohesive end-to-end experiences.
Qualifications
Deep experience in iOS development (Swift, iOS SDK) and the full lifecycle from concept to App Store launch.
Strong command of performance, concurrency, memory management, and responsiveness.
A refined eye for UI/UX details — motion, spacing, typography, and tactile feedback.
Comfortable turning Figma or Adobe designs into production-ready code with precision.
Bonus: experience in WebGL, Three.js, or creative coding for expressive, high-impact visuals.
Our Tech Stack
Design: Figma, Adobe
Frontend (web): React (Typescript), Vite, TailwindCSS
Backend: Rust, Java, Typescript
Research: Python, Pytorch
Infrastructure: AWS, Cloudflare
Smart Contracts: Solidity, Foundry, Slither
(Note: This is our broader stack — this role is focused on mobile iOS development.)
How Applying Works
Intro Call — 30 minutes to review your relevant experience
Behavioral Call — 45 minutes to learn more about you
Paid Work Trial — 3-5 days work trial with the team (in-office)
Reference Checks — Provide 2-3 prior supervisors
Comp Review — 30 minutes with one of the founders to discuss offer
Compensation
To attract the best people, our goal is to provide competitive cash compensation and high upside in the long-term success of Noise. Equity options are subject to the same four-year schedule as the rest of the team.
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