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Mob Entertainment

Senior AI Game Designer

Posted 7 Hours Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
135K-177K Annually
Senior level
Remote
Hiring Remotely in United States
135K-177K Annually
Senior level
Lead design and implementation of systemic NPC AI for combat and narrative moments. Create and balance behavior graphs, prototype in Unreal Blueprints, document designs in Confluence, break features into Jira tasks, and collaborate closely with animators, AI engineers, level designers, and production.
The summary above was generated by AI

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago. 


Role Overview

We are looking for a Senior AI Game Designer with experience crafting systemic NPC’s for combat and experiential moments. This role is ideal for someone who has worked on narrative or survival-horror titles as well as action/adventure games.

You will own designing and implementing AI that will be used in systemic combat encounters as well as narratively driven sequences. You will be collaborating with technical animators and engineers regularly to ensure that your creations can be used as intended in the game.

This is a highly hands-on role that blends documentation, technical implementation in Unreal, and collaboration with other disciplines.

This role reports to the lead designer and you will frequently be collaborating with the game director and team leadership.

Responsibilities
  • Lead the design of AI including documenting, implementing and balancing
  • Create behavior graphs for different types of AI
  • Work with animators and tech anim to create compelling movement and behavior for your creations.
  • Collaborate with AI engineers on enemy behavior and perception systems
  • Prototype behavior in blueprint as needed
  • Create and maintain design documentation on confluence
  • Break features into actionable Jira tasks and partner with Production on scope and estimates
  • Proactively seek feedback from the team and iterate on features
  • Work closely with the level design team to help them integrate AI properly
Required Qualifications
  • 5+ years professional game design experience with at least one shipped title having worked on systemic AI directly
  • Direct experience designing behavior graphs
  • Knowledge of Unreal Engine or equivalent visual scripting language
  • Ability to rapidly prototype and iterate on mechanics
  • Experience documenting designs clearly and collaborating through Jira/Confluence
  • Proven ability to own features from concept through ship
  • Excellent cross-discipline communication skills
Preferred Qualifications
  • Experience in a horror title
  • Programming understanding
  • A flair for spectacle and cinematic experiences
  • Experience with console or PC premium titles
What Success Looks Like
  • You are autonomously driving AI creation by interacting with animators and engineers to move things forward
  • The systemic AI do not break immersion and add to the atmosphere
  • Players describe the encounters as interesting, clever and challenging
  • You set clear goals for yourself and present frequent updates where you update on where things are and where things are going in a way that builds confidence

Salary Range
The base salary range for this position is listed below. Final compensation within the applicable
salary range will be determined based on factors such as the applicant’s experience,
qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC
Metropolitan Areas: $155,000–$177,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL
Metropolitan Areas: $147,000-163,000 USD annually

All Other U.S. Locations: $135,000–$150,000 USD annually

Benefits
Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees:
profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off;
sick time; holidays; and parental leave

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.



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