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Senior AI Engineer - NBA 2K

Reposted An Hour Ago
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Hybrid
Novato, CA
135K-200K Annually
Senior level
Hybrid
Novato, CA
135K-200K Annually
Senior level
The AI Engineer will design intelligent agents for game development, improve workflows through AI, and collaborate across teams to create innovative game experiences.
The summary above was generated by AI

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and ambitious. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul and Parksville, Canada are committed to artistry and ground breaking technology, offering top candidates the opportunity to learn and grow with some of the hardest working and most creative minds in the industry.

 What We Need:

We create NBA 2K and our teams push the boundaries of realism, scale, and player experience—and now we’re investing deeply in artificial intelligence to redefine how games are built.

We are looking for an exceptional AI Engineer to help design and develop intelligent agents that will fundamentally change the way our games are made. This role is not about simply improving existing pipelines or automating isolated tasks. It’s about exploring new, AI-driven approaches to game development that can unlock brand new workflows, capabilities, and creative possibilities.

You’ll work at the intersection of AI research, systems engineering, and game development, helping shape a long-term vision for how intelligent agents can augment and transform the work of developers across disciplines.

 What You Will Do:
  • Design and implement AI-driven agents that assist, collaborate with, or autonomously perform complex development tasks across large-scale game projects
  • Create agents that can understand game engine context, assist in asset generation, debug complex systems, or simulate player behavior at scale
  • Identify bottlenecks in traditional game dev (design, QA, coding, or art) and bridge the gap with AI-driven solutions that turn weeks of manual work into hours of supervised generation
  • Collaborate with gameplay engineers and technical artists to integrate these agents into our proprietary engine and toolsets
  • Explore novel applications of modern AI techniques (e.g., LLMs, reinforcement learning, multi-agent systems) to create new ways of building, iterating on, and shipping games
  • Work closely with engineers, designers, artists, and technical leadership to identify high-impact opportunities for AI-powered transformation
  • Prototype, evaluate, and iterate on experimental systems, balancing long-term vision with practical integration into real production environments
  • Help define internal platforms, tools, and architectures that enable AI agents to operate safely, effectively, and at scale within our development ecosystem
  • Stay ahead of emerging research and industry advances, translating pioneering ideas into production-ready solutions
 Who Will Be A Great Fit:
  • 5+ years in Software Engineering, with at least 2+ years focused specifically on AI/Machine Learning
  • BS/MS in Computer Science, AI, Robotics, or a related field (or equivalent "in-the-trenches" experience)
  • Strong background in AI, machine learning, or applied research, with experience building real-world systems (not just models)
  • Hands-on experience with modern AI frameworks and techniques, such as large language models, agent frameworks, reinforcement learning, or hybrid symbolic/ML systems
  • Excellent software engineering skills, with experience working in large, complex codebases
  • Expert-level proficiency in **Python** (for AI/Tools) and **C++** (for Engine integration)
  • Demonstrated success deploying agentic workflows or complex ML models into production environments
  • Ability to think beyond incremental optimization and envision entirely new workflows enabled by intelligent systems
  • Strong communication skills and the ability to collaborate across teams
  • Passion for games, interactive systems, or creative technology is a major plus


This is a role that can be remote and may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $152,500 - $200,00 per year. New York State (inclusive of New York City): $137,300 - $180,000 per year. Washington: $152,500 - $200,00 per year. New Jersey: $137,300 - $180,000 per year. British Columbia: $135,000 - $173,500 (CAD) per year.  Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com


Top Skills

AI
C++
Large Language Models
Machine Learning
Python
Reinforcement Learning

2K Agoura Hills, California, USA Office

Agoura Hills, CA, United States, 91301

2K Foothill Ranch, California, USA Office

Foothill Ranch, CA, United States, 92610

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