As a Robotics Engineer, you'll operate and test robot platforms, integrate sensors, manage data pipelines, and debug issues to improve model evaluation.
THE ROLE
We don't build robots — we test models on them. As the founding Robotics Engineer, you'll bring up commercial robot platforms (humanoids, arms, mobile bases), wire up the sensors and data pipelines our world models need, and run the experiments that tell us whether the model actually works in the real world
WHAT YOU'LL DO
- Bring up and operate off-the-shelf robot platforms (humanoids, manipulators, mobile bases) for model evaluation and data collection.
- Integrate cameras, depth sensors, IMUs, and other sensors needed for world-model rollouts and policy evaluation.
- Own the data pipeline from robot to training: logging, synchronization, calibration, and replay.
- Build the test rigs and benchmarks that tell us whether the model is improving over time.
- Keep the fleet running — debug failures across hardware, drivers, and integration code.
- Be the bridge between research and the physical world: translate "what the model needs" into "what the robot does."
MINIMUM QUALIFICATIONS
- Strong systems integration background — robots, drivers, sensors, real-time control.
- Hands-on with ROS/ROS2 (or equivalent), Python, and Linux at the systems level.
- Comfortable debugging across the stack: from kernel-level driver issues to ML pipeline bugs.
- Track record of standing up complex robot setups and keeping them running.
Preferred: experience with humanoids/manipulators from major vendors (Unitree, Figure, 1X, Agility, Franka, etc.), and prior work in a research lab where the robot was a means to an end rather than the end itself.
CompensationThe base pay range for this role is $250,000 – $450,000 per year.
About LumaLuma’s mission is to build unified general intelligence that can generate, understand, and operate in the physical world.
We believe that multimodality is critical for intelligence. To go beyond language models and build more aware, capable and useful systems, the next step function change will come from vision. So, we are working on training and scaling up multimodal foundation models for systems that can see and understand, show and explain, and eventually interact with our world to effect change.
Similar Jobs
Aerospace • Hardware
Lead the architecture and hands-on development of manipulation systems for physical insectoid robots. Design contact-rich behaviors, planning, learned-policy integration, force control, monitoring, recovery, and real-time execution in C++ and Python. Establish experiments, metrics, regression tests, and failure-analysis processes that improve repeated physical-task performance. Mentor engineers, lead cross-stack reviews, and make technical decisions across sensing, control, actuation, interfaces, and mechanical constraints.
Top Skills:
C++Diffusion ModelsDrakeForce ControlModel Predictive ControlMoveitPinocchioPythonRos 2Tactile SensingTask And Motion PlanningVision-Language-Action Models
Aerospace • Hardware
Own the architecture and integration of onboard sensing, compute, communications, power, data interfaces, timing, calibration, and software pathways for autonomous insectoid robots. Select and integrate sensors, embedded boards, compute modules, harnesses, and middleware; define interface contracts; characterize timing and latency; and diagnose hardware-software faults involving communications, power, thermal behavior, calibration, and mechanical alignment. Write C++ or Python integration code and maintain compatibility and calibration records.
Top Skills:
Bus AnalyzersC++CanData-Acquisition EquipmentEthercatEthernetLinuxLogic AnalyzersOscilloscopesPythonReal-Time LinuxRos 2Spi
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
Build and operate CI/CD, testing, release, and GPU-enabled infrastructure for NVIDIA Isaac Sim. Responsibilities include managing cloud and on-premises runners, integrating automated simulation and performance tests, optimizing build pipelines, creating reproducible environments and artifacts, monitoring infrastructure health, troubleshooting complex software and GPU issues, and strengthening release security and traceability.
Top Skills:
AnsibleBashC++Ci/CdCmakeDockerGitGithub ActionsGitlab CiGpuInfrastructure As CodeIsaac LabJenkinsKubernetesLinuxNvidia CudaNvidia Isaac SimOmniverseOpenusdPythonTerraformWindows
What you need to know about the Los Angeles Tech Scene
Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.
Key Facts About Los Angeles Tech
- Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
- Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
- Key Industries: Artificial intelligence, adtech, media, software, game development
- Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
- Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
- Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering


