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Singularity 6

Publishing Video Editor (Temporary Assignment - 4 months)

Posted 8 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in California
32-45
Mid level
Remote
Hiring Remotely in California
32-45
Mid level
The Publishing Content Editor will manage video production workflows, creating gameplay trailers and marketing assets, capturing footage, and collaborating with teams to align content with marketing messages.
The summary above was generated by AI

To Our Interested Applicants:

We’ve received several notifications of scams and fraud attempts recently of agencies or groups pretending to be members of our HR and recruiting teams.

If you receive any suspicious emails, please use the ‘contact us’ function on this site to let us know.

In general, please take note of the email address from which the message was sent to you. All official communication regarding hiring will come from Singularity 6. All other accounts should be treated as a scam attempt until confirmed by the S6 team.

Our open positions are currently listed on our careers page. When in doubt, apply directly to the role on our website. We do not ask for private information such as bank accounts, credit cards, or other accounts as part of our interview process. 

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Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. 

We’re looking for a skilled and creative Publishing Content Editor to join our team on a 4-month temporary assignment. In this role, you’ll take ownership of key video production workflows across gameplay trailers, social media content, motion graphic and static assets, paid ads, and live-action productions. You’ll be capturing gameplay footage, working in Unreal Engine 5, and editing assets using pre-built motion graphics templates.

This is a hands-on, end-to-end production role that requires experience in both game engine capture and video editing, as well as an eye for compelling creative storytelling and a solid understanding of visual branding across platforms.

What You’ll Do 
  • Create gameplay trailers showcasing major game updates and features.
  • Produce short-form social content optimized for various platforms, including YouTube, TikTok, Instagram, and X.
  • Capture and edit footage in-game and within Unreal Engine 5, maintaining high visual fidelity and clarity.
  • Design and deliver dynamic and static assets from live game capture and in-editor within Unreal Engine 5 for use in marketing materials, such as CRM, patch notes, Discord, and more.
  • Use templatized motion graphics to enhance trailers, dev updates, and promotional content.
  • Package and export deliverables for advertising campaigns, including aspect ratio adjustments, text overlays, and call-to-action integrations.
  • Setup cameras, lighting, sound, and sets to film and edit live-action videos, ensuring clean audio, lighting, and visual consistency
  • Collaborate Publishing and Gameplay teams to align on marketing messaging, business objectives, and content accuracy.
Who You Are 
  • Proven experience as a video editor / content producer in the video game, entertainment, advertising, or adjacent creative fields.
  • Proficient with Unreal Engine 5 for camera work, scene staging, and cinematic capture.
  • Skilled in Adobe Premiere Pro, After Effects, and Photoshop (or equivalent tools).
  • Familiar with motion graphics workflows using pre-built templates.
  • Strong eye for pacing, composition, and visual storytelling.
  • Experience creating platform-optimized assets for social media and multi-channel advertising.
  • Comfortable with live-action production, including filming, and audio capture.
  • Excellent organization and time management skills with a demonstrated ability to handle multiple concurrent projects.
  • Ability to work independently and adapt to fast-changing priorities.
Nice to Have 
  • Experience working with internal game development teams and navigating game builds at various stages and releases.
  • Familiarity with version control tools (e.g., Perforce) and game capture hardware/software.
  • Background in animation or 3D motion design.

Example Content Links

  • Palia Path: https://www.youtube.com/watch?v=VDF6nEjGDPM  
  • Elderwood: https://www.youtube.com/watch?v=7NAkNeHz9qo 
  • Patch Teaser: https://www.youtube.com/watch?v=cItSXJq9qWI

Temporary Assignment Information:

This is a 4-month Temporary Assignment position. The hourly rate for this contract position is $32- 45/hour with 40 hours/week. The hourly rate will be determined by role, level, and location. Please discuss your specific hourly rate expectations for your preferred location during our interview process.

Location:

  • Choice of Remote in the United States or Hybrid office options in Los Angeles, CA
  • Aligned to core Pacific Coast hours (10:00am - 4:00pm PT) 

About Us

With our first project, we’re exploring new styles of game design and tackling difficult technical problems to create a game that’s beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, an experience that becomes a meaningful part of your life. Our vision is to create a compelling virtual universe filled with rich and diverse gameplay experiences and social interactions that will keep you playing for years, evolving along with you and the rest of the community. We want our players to feel valued as well as to have a true sense of belonging.

Sounds ambitious? We think so too. If you’re interested in the challenge of building a new genre, in making rewarding interactive and community experiences filled with amazing art and world-class technology to support this living world, join us on the journey.

Singularity 6 is an E-Verify employer, to learn more about E-Verify, including your rights and responsibilities, please visit https://www.e-verify.gov/employers/employer-resources?resource=32

We are proud to be an equal-opportunity workplace committed to building a team culture that celebrates diversity, equity, and inclusion. We consider all qualified applicants regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, or Veteran status. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.

Singularity 6 is moving to remote-choice, giving the option to our team members to either work remotely in our supported states or work hybrid onsite in our offices for most of our roles. Remote work is approved in these locations: The United States - CA, CO, CT, FL, GA, ID, IL, MA, MI, MO, NV, NY, NC, OR, PA, TX, UT, VA, and WA and Canada - Quebec Province. Hybrid onsite work is available in our Los Angeles, CA office and our office in Orange County, CA. Some roles might have full onsite requirements. Prospective employees outside these locations are welcome to apply—offers will be contingent upon relocating to an approved state or province on or before Day One of employment. This policy is subject to change at the company’s discretion.

To all recruitment agencies: Singularity 6 does not accept unsolicited resumes. Please do not forward unsolicited agency resumes to our careers alias, or any Singularity 6 employee. Singularity 6 will not be responsible for any agency fees associated with unsolicited resumes.


Top Skills

Adobe Premiere Pro
After Effects
Photoshop
Unreal Engine 5
HQ

Singularity 6 Los Angeles, California, USA Office

Los Angeles, California, United States, 90064

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