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thatgamecompany

Project Manager, Creative Services

Posted 12 Days Ago
Remote
Hiring Remotely in United States
71K-124K Annually
Mid level
Remote
Hiring Remotely in United States
71K-124K Annually
Mid level
The Project Manager leads creative teams to optimize workflows, manages schedules for asset requests, and fosters collaboration across departments to deliver projects successfully.
The summary above was generated by AI

Project Manager, Creative Services

Remote US & Canada

Role Overview:

Team: Marketing Operations
Reports To: Director of Marketing Operations

We are seeking a Project Manager, Creative Services, to lead and support our multidisciplinary creative teams. In this role, you will oversee the planning, prioritization, and delivery of artistic assets, while supporting the Head of Creative. You’ll play a pivotal role in optimizing creative workflows, aligning resources with priorities, and fostering a collaborative environment where artists, designers, and producers can thrive. At this time the role reports to the Director of Marketing Operations but that may change in the future.

As the central coordinator for creative requests and projects, you’ll ensure smooth communication across departments, balance workloads, and remove roadblocks so the team can stay focused and inspired. By combining hands-on project management with people leadership, you will empower our creatives to do their best work, crafting emotionally impactful experiences that connect players around the world.

Key Responsibilities

Creative Project Management

  • Coordinate the intake, prioritization, and scheduling of creative asset requests across teams (Marketing, Community, Art, etc.).

  • Manage timelines, deliverables, and expectations for both in-game and external creative content.

  • Facilitate reviews, approvals, and feedback loops between stakeholders and creative leads.

Cross-Functional Collaboration

  • Act as the bridge between creative, production, marketing, publishing, and external partners.

  • Collaborate with leadership to align creative output with overall studio goals and project roadmaps.

  • Ensure timely delivery of assets to support game updates, social campaigns, community events, and product launches.

  • Support and produce the annual Sky Creator Award Show in partnership with the community and creative team

Workflow & Process Optimization

  • Develop and refine creative processes, pipelines, and tools to support a flexible and iterative creative environment.

  • Help maintain documentation, brief templates, style guides, and asset management systems.

  • Drive improvements in creative workflows, removing blockers and increasing visibility for all stakeholders.

Resource Coordination

  • Track resourcing needs and help balance workload across internal creatives and external collaborators (freelancers, vendors, agencies).

  • Facilitate onboarding and coordination of external creative partners where needed.

  • Protect creative team bandwidth by streamlining communications and minimizing unnecessary disruptions.

  • Can pitch in to support with creative assets.

Qualifications

  • 4–6+ years experience in creative operations, project/production management, or related roles—preferably within games, animation, interactive media, or entertainment.

  • Deep understanding of creative workflows across disciplines like concept art, design, narrative, and marketing.

  • Familiarity with project management tools (e.g. Notion, Jira, Airtable, Trello) and creative software (e.g. Adobe Creative Suite, Figma).

  • Highly organized, detail-oriented, and excellent at multitasking across projects with different timelines.

  • Empathetic communicator who can support and advocate for creative teams while managing expectations across the studio.

  • Passion for emotionally resonant games and thatgamecompany’s mission of creating positive, human-centered experiences.

Nice to Have

  • Experience working with international teams and remote creative collaborators.

  • Background in asset management or digital content libraries.

  • Familiarity with live service or ongoing game development pipelines.

  • Has video or image editing experience.

Perks:

  • Paid Time Off, Holidays and Two Weeks Winter Break

  • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.

  • Pet Insurance for those who need it too.

  • Compassionate leave for employees who needs to take care of their family members

  • Pre-tax wellness stipend

  • Pre-tax work from home stipend

  • Access our savings plan (401K program) with company match

  • Mental health resources including Headspace membership and Employee Assistance Program (EAP)

  • Discount portal for everyday goods and services

  • Employee inclusive and diversity initiatives such as Grow Together

  • Support for personal professional development

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

The salary range for this position is $71,000 USD to $124,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

HQ

thatgamecompany Santa Monica, California, USA Office

Santa Monica, CA, United States

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