The Geometry Processing Developer will focus on geometric algorithm development, tool creation, and optimizing workflows across various DCC tools and game engines.
Job Title: Geometry Processing Developer
Position Type: Contract
Location: Playa Vista, Los Angeles, CA, USA
Salary Range: $50/h
About the Job:
We are seeking a highly skilled Geometry Processing Developer to join our team. In this role, you will focus on geometric algorithm development and tool creation, enabling efficient workflows across multiple DCC and game engine environments such as Unreal Engine (UE), Autodesk Maya, and 3ds Max. You will contribute to both core algorithm design and the development of production-ready tools for artists and technical teams.
Responsibilities:
• Research, design, and implement algorithms in the field of geometry processing (e.g., mesh simplification, remeshing, UV processing, feature preservation).
• Develop and maintain tools and plugins for Unreal Engine, Maya, and 3ds Max, integrating geometry processing algorithms into production pipelines.
• Optimize algorithms for performance, robustness, and scalability in real-world use cases.
• Collaborate with technical artists, engineers, and designers to understand workflow requirements and deliver user-friendly solutions.
• Write clean, efficient, and well-documented code following industry best practices.
• Troubleshoot, debug, and improve existing tools and algorithms.
Qualifications:
•Bachelor's or Master's degree in Computer Science, Computer Graphics, Applied Mathematics, or a related field.
•Strong proficiency in C++ (Python experience is a plus).
•Solid understanding of geometry processing concepts (e.g., quadrics, mesh data structures, topology, normals, UVs).
•Experience with one or more DCC tools (Maya, 3ds Max) or game engines (Unreal Engine).
•Familiarity with plugin or SDK development for DCC/engine integration.
•Strong problem-solving skills and ability to translate research into practical applications.
•Good communication skills and ability to work in a collaborative environment.
Nice to Have
•Experience with GPU programming (CUDA, DirectX, Vulkan, or similar).
•Knowledge of mathematical and geometry libraries (Eigen, CGal, etc.).
•Familiarity with computer graphics pipelines and rendering techniques.
•Prior experience in tool development for production environments in games or digital content creation.
About Us:
Founded in 2009, IntelliPro is a global leader in talent acquisition and HR solutions. Our commitment to delivering unparalleled service to clients, fostering employee growth, and building enduring partnerships sets us apart. We continue leading global talent solutions with a dynamic presence in over 160 countries, including the USA, China, Canada, Singapore, Japan, Philippines, UK, India, Netherlands, and the EU.
IntelliPro, a global leader connecting individuals with rewarding employment opportunities, is dedicated to understanding your career aspirations. As an Equal Opportunity Employer, IntelliPro values diversity and does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, age, genetic information, disability, or any other legally protected group status. Moreover, our Inclusivity Commitment emphasizes embracing candidates of all abilities and ensures that our hiring and interview processes accommodate the needs of all applicants. Learn more about our commitment to diversity and inclusivity at https://intelliprogroup.com/.
Compensation: The pay offered to a successful candidate will be determined by various factors, including education, work experience, location, job responsibilities, certifications, and more. Additionally, IntelliPro provides a comprehensive benefits package, all subject to eligibility.
Position Type: Contract
Location: Playa Vista, Los Angeles, CA, USA
Salary Range: $50/h
About the Job:
We are seeking a highly skilled Geometry Processing Developer to join our team. In this role, you will focus on geometric algorithm development and tool creation, enabling efficient workflows across multiple DCC and game engine environments such as Unreal Engine (UE), Autodesk Maya, and 3ds Max. You will contribute to both core algorithm design and the development of production-ready tools for artists and technical teams.
Responsibilities:
• Research, design, and implement algorithms in the field of geometry processing (e.g., mesh simplification, remeshing, UV processing, feature preservation).
• Develop and maintain tools and plugins for Unreal Engine, Maya, and 3ds Max, integrating geometry processing algorithms into production pipelines.
• Optimize algorithms for performance, robustness, and scalability in real-world use cases.
• Collaborate with technical artists, engineers, and designers to understand workflow requirements and deliver user-friendly solutions.
• Write clean, efficient, and well-documented code following industry best practices.
• Troubleshoot, debug, and improve existing tools and algorithms.
Qualifications:
•Bachelor's or Master's degree in Computer Science, Computer Graphics, Applied Mathematics, or a related field.
•Strong proficiency in C++ (Python experience is a plus).
•Solid understanding of geometry processing concepts (e.g., quadrics, mesh data structures, topology, normals, UVs).
•Experience with one or more DCC tools (Maya, 3ds Max) or game engines (Unreal Engine).
•Familiarity with plugin or SDK development for DCC/engine integration.
•Strong problem-solving skills and ability to translate research into practical applications.
•Good communication skills and ability to work in a collaborative environment.
Nice to Have
•Experience with GPU programming (CUDA, DirectX, Vulkan, or similar).
•Knowledge of mathematical and geometry libraries (Eigen, CGal, etc.).
•Familiarity with computer graphics pipelines and rendering techniques.
•Prior experience in tool development for production environments in games or digital content creation.
About Us:
Founded in 2009, IntelliPro is a global leader in talent acquisition and HR solutions. Our commitment to delivering unparalleled service to clients, fostering employee growth, and building enduring partnerships sets us apart. We continue leading global talent solutions with a dynamic presence in over 160 countries, including the USA, China, Canada, Singapore, Japan, Philippines, UK, India, Netherlands, and the EU.
IntelliPro, a global leader connecting individuals with rewarding employment opportunities, is dedicated to understanding your career aspirations. As an Equal Opportunity Employer, IntelliPro values diversity and does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, age, genetic information, disability, or any other legally protected group status. Moreover, our Inclusivity Commitment emphasizes embracing candidates of all abilities and ensures that our hiring and interview processes accommodate the needs of all applicants. Learn more about our commitment to diversity and inclusivity at https://intelliprogroup.com/.
Compensation: The pay offered to a successful candidate will be determined by various factors, including education, work experience, location, job responsibilities, certifications, and more. Additionally, IntelliPro provides a comprehensive benefits package, all subject to eligibility.
Top Skills
3Ds Max
Autodesk Maya
C++
Python
Unreal Engine
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Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.
Key Facts About Los Angeles Tech
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