The role involves improving infrastructure reliability, automating builds, managing cloud resources, and implementing CI/CD pipelines for game development.
About the Studio
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
About the Role
Rushdown Studios is looking for an experienced Game Infrastructure and DevOps Engineer to join us in support of an existing partner studio! In this role, you’ll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.
Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, OH, NC, PA, TX, WI).
Responsibilities
- Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
- Design, implement, and maintain cloud infrastructure for game development and live-service games using one or more cloud platforms (e.g., AWS, Azure, GCP).
- Deploy infrastructure as code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
- Promote cloud security best practices and compliance requirements for gaming infrastructure.
- Design and develop CI/CD pipelines for game builds and deployments.
- Automate game asset packaging and distribution workflows.
- Optimize build times and artifact management for large game projects.
- Enable multiple teams with development environment automation.
Requirements
- Three (3) years of professional experience with Microsoft Azure.
- Familiarity with version control systems for large binary assets.
- Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
- Experience scripting with languages like Python, PowerShell, or Groovy.
- Experience with containerization and orchestration (e.g., Docker, Kubernetes).
- Understanding of game packaging and deployment requirements for different platforms.
- Experience compiling code and/or managing pipelines that compile code.
- Ability to debug unexpected issues that arise during development.
Nice-to-Haves
- Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
- Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
- Experience working with additional cloud providers (e.g., AWS, GCP).
- Knowledge of game development workflows and asset management.
- General understanding of C-family programming languages.
- Previous work using version control for game development (e.g., Perforce, Git LFS).
Benefits
- Compensation: $100,000-135,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
- 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
- Medical, Dental, and Vision Insurance
- Annual Video Game Budget
- 401(k) Retirement Plan
- Paid Parental Leave
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.
Top Skills
AWS
Azure Bicep
Azure Resource Manager
C-Family Programming Languages
CloudFormation
Docker
Fastbuild
GCP
Incredibuild
Kubernetes
Azure
Msbuild
Terraform
Version Control Systems
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