Game Developer (Java / libGDX)
Remote opportunity (North America; Europe; Middle East; Southeast Asia; South Asia; Africa; Central/South America)
Experience: 5 - 30 Years
Remarks: Contract duration will be 3 -6 months depending on the project. A candidate can choose to work 20hours a week or if available immediately 40hours a week.
Additional Guidelines
Interview Process:
Technical AI Interview
Fitment
Offer release
Contract duration will be 3 -6 months depending on the project.
A candidate can choose to work part time that is 20hours a week or if available immediately, 40hours a week. Candidate has the flexibility to choose their work hours.
Must-Haves
Basic knowledge of Java programming and object-oriented principles.
Hands-on experience with libGDX through coursework, personal projects, or prototypes.
Understanding of fundamental game development concepts such as game loops, sprites, and input management.
Strong written and verbal communication skills, with a focus on clear technical documentation.
Ability to work collaboratively in a fully remote team environment.
Demonstrated interest and initiative in building games or interactive applications.
Willingness to complete an AI interview as part of the selection process.
Make sure to upload CVs in PDF format only
Nice to Haves
Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
Familiarity with vectors, collision detection, or basic 2D physics.
Experience using Git for version control and collaborative development.
Key Responsibilities
Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
Implement fundamental game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Participate in code reviews and contribute to the continuous improvement of internal coding standards
Document technical processes and game development workflows clearly for cross-functional teams
Communicate effectively with team members, providing regular status updates and actively seeking feedback
Required Skills and Qualifications
Basic knowledge of Java programming and object-oriented principles
Hands-on experience with libGDX through coursework, personal projects, or prototypes
Understanding of fundamental game development concepts such as game loops, sprites, and input management
Strong written and verbal communication skills, with a focus on clear technical documentation
Ability to work collaboratively in a fully remote team environment
Demonstrated interest and initiative in building games or interactive applications
Willingness to complete an AI interview as part of the selection process
Why Join Us?
This is an excellent opportunity to contribute to cutting-edge AI development while honing your game development skills in a collaborative, remote-first environment. You'll work alongside experienced AI specialists and be part of a team that values innovation, clear communication, and continuous learning.
Similar Jobs
What you need to know about the Los Angeles Tech Scene
Key Facts About Los Angeles Tech
- Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
- Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
- Key Industries: Artificial intelligence, adtech, media, software, game development
- Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
- Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
- Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering

.png)
