That's No Moon Entertainment Logo

That's No Moon Entertainment

Expert VFX Artist

Posted 21 Days Ago
Be an Early Applicant
In-Office or Remote
2 Locations
160K-190K Annually
Senior level
In-Office or Remote
2 Locations
160K-190K Annually
Senior level
Seeking an Expert VFX Artist to create detailed visual effects for AAA games and cinematic content using Unreal Engine, collaborating with diverse teams.
The summary above was generated by AI

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

We are seeking an exceptionally skilled Expert VFX Artist to join our team, specializing in creating high-quality, detailed visual effects for AAA in-game and cinematic content in Unreal Engine. In this role, you will push the boundaries of grounded real-time VFX, driving the dynamic nature of our games through stunning weapon effects, immersive environmental atmospheres, as well as more enigmatic, imagined visuals. As a top-level individual contributor, you will focus solely on delivering world-class effects, without the need for management or leadership responsibilities. 

Responsibilities:  

  • Produce photorealistic, performant, real-time visual effects including explosions, fire, weapon fire, smoke, clouds, debris, and imagined substances using Unreal Engine and simulation/procedural tools such as Houdini/Embergen/etc. 
  • Collaborate with Environment, Lighting, Animation and Design to support both artistic and gameplay requirements for VFX across gameplay and cinematics. 
  • Research and implement new workflows, while contributing to technical documentation. 
  • Ensure VFX assets are optimized for performance and within memory budgets. 
  • Work with Leads and Production to estimate, plan, and track VFX tasks for upcoming milestones. 

Requirements & Skills:  

  • Proven experience creating realistic and compelling VFX for games. 
  • Proficiency with Unreal Engine. 
  • Strong understanding of in-game VFX performance, optimization, and memory budgets. 
  • Expertise in industry-standard VFX software (Houdini, 3ds Max, Maya, etc.). 
  • Knowledge of modeling, shading, and animation workflows. 
  • Strong understanding of PBR concepts and physics-based effects. 
  • A portfolio showcasing real-time FX work, preferably in a photorealistic style. 
  • 5 to 8 years of experience in VFX for games, visual effects, or film. 

Qualities:  

  • Self-motivated and highly autonomous, able to work effectively within a multi-disciplinary team. 
  • Strong artistic eye for volume, energy, weight, density, and timing, with attention to dynamic aesthetics. 

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.  

The estimated base pay range for this role is: $160,000 - $190,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

#LI-remote

Top Skills

3Ds Max
Houdini
Maya
Unreal Engine
HQ

That's No Moon Entertainment Los Angeles, California, USA Office

Los Angeles, Los Angeles, CA, United States

Similar Jobs

19 Days Ago
In-Office or Remote
Dallas, TX, USA
Senior level
Senior level
Gaming • News + Entertainment • Sports • Esports
The Lead VFX Artist is responsible for creating and implementing visual effects in games, leading a team, and collaborating with other departments.
Top Skills: Particle SystemsReal-Time Vfx PipelinesShader CreationUnityUnrealVfx Tools
51 Minutes Ago
In-Office or Remote
Chicago, IL, USA
160K-190K Annually
Senior level
160K-190K Annually
Senior level
Fintech
The Sr. Director of Operations Communications leads strategy for print and digital communications, ensuring effective execution, financial performance, and alignment with business goals during peak service events.
Top Skills: Business Process ManagementCrm SystemsOptical Character RecognitionRobotic Process Automation
51 Minutes Ago
In-Office or Remote
Chicago, IL, USA
140K-160K Annually
Senior level
140K-160K Annually
Senior level
Fintech
The Lead Platform Quality Engineer will define quality metrics, lead automation initiatives, mentor teams, and ensure quality throughout the product lifecycle.
Top Skills: Api TestingApollo GraphqlC#Ci/Cd PipelinesCypressGitGCPJavaJavaScriptJestPlaywrightPostgresReactSeleniumTypescript

What you need to know about the Los Angeles Tech Scene

Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.

Key Facts About Los Angeles Tech

  • Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
  • Key Industries: Artificial intelligence, adtech, media, software, game development
  • Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
  • Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account