Rockstar Games Logo

Rockstar Games

Engine Programmer

Reposted 19 Hours Ago
Be an Early Applicant
In-Office
Carlsbad, CA
86K-125K Annually
Mid level
In-Office
Carlsbad, CA
86K-125K Annually
Mid level
Design, implement, and maintain low-level engine systems (streaming, scene management, memory, multithreading) for open-world games; support teams, debug existing codebase, perform research, and build high-performance tools.
The summary above was generated by AI

At Rockstar Games, we create world-class entertainment experiences.

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar Games is on the lookout for a passionate Engine Programmer with a keen interest in all the low-level technology that makes a modern video game tick. If you like to understand how things really work “under the hood” of your favourite games, we’d love to hear from you.

This is a full-time, in-office position based out of Rockstar’s new state-of-the-art game development studio in Carlsbad, CA. 

WHAT WE DO
  • The Rockstar Games Engine team is a global group of generalist programmers with a keen focus on lower-level systems and squeezing the most out of the underlying hardware.
  • We are responsible for many of the core pieces of technology that underpin Rockstar games – such as memory management, streaming game data efficiently, population systems, LOD, scene management, scripting engine, and more.
  • We collaborate closely with the Graphics and Tools teams on many systems, and support the Gameplay teams to realise the vision of our games.
  • We coordinate and support the wider efforts across the development team to get our games running smoothly and making the best use of system resources.
RESPONSIBILITIES
  • Design, implement, and maintain systems collaboratively with Gameplay, Art, and other teams to create a state-of-the-art open-world simulation.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with efficient and practical solutions.
  • Perform research to acquire new knowledge necessary to perform tasks and continue the technological evolution of the game.
  • Develop high performance and easy to use tools and systems for streaming, world representation, and other subsystems.
REQUIREMENTS
  • A degree in Computer Science/related discipline, or equivalent experience.
  • 3+ years’ experience in C/C++ game development.
  • One shipped title; preferably on the Xbox and/or PlayStation consoles.
  • A technical understanding of core game systems and technologies.
  • Excellent problem-solving skills.
  • Great technical communication skills.
  • An analytical, performance-focused mindset.
  • Experience in developing or working with systems, such as: streaming, scene management, multithreading, memory management, etc.
PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Self-motivated, enthusiastic/passionate about games and curious about how things work.
  • Multi-platform and console experience.
  • Experience working on open-world, population, and/or streaming systems.
  • Experience working closely with Gameplay teams.
ADDITIONAL INFORMATIONHOW TO APPLY

Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.                             

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

The pay range for this position in San Diego at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.  


Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits.  Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


*San Diego Base Pay Range
$85,700$125,000 USD

Top Skills

C
C++
Game Tools
Lod
Memory Management
Multithreading
Open-World Simulation
Playstation
Population Systems
Scene Management
Scripting Engine
Streaming
Xbox

Similar Jobs at Rockstar Games

15 Hours Ago
In-Office
121K-162K Annually
Senior level
121K-162K Annually
Senior level
Gaming
The Senior Software Engineer in Data Engineering will design and maintain data processing services, ensuring scalability and performance for a game analytics platform, collaborating with various teams to deliver insights for stakeholders.
Top Skills: SparkAvroCi/CdDatabricksJavaKafkaKafka StreamsKubernetesProtobufPythonScalaTerraform
2 Days Ago
In-Office
121K-161K Annually
Mid level
121K-161K Annually
Mid level
Gaming
Develop automation solutions for continuous testing, establish quality goals, analyze metrics, collaborate on CI/CD tooling, and provide code feedback.
Top Skills: C#GitJavaScriptJenkinsPerforceReactTeamcityTypescript
3 Days Ago
In-Office
105K-140K Annually
Senior level
105K-140K Annually
Senior level
Gaming
The Technical Artist will design and support tools, develop solutions for data processing, and improve art pipelines while diagnosing technical issues within the team.
Top Skills: AgisoftAirflowC++CeleryHoudiniJenkinsMetashapePythonZbrush

What you need to know about the Los Angeles Tech Scene

Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.

Key Facts About Los Angeles Tech

  • Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
  • Key Industries: Artificial intelligence, adtech, media, software, game development
  • Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
  • Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account