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Insomniac Games

Designer (Systems)

Posted 12 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
50-63 Annually
Mid level
Remote
Hiring Remotely in United States
50-63 Annually
Mid level
The Designer role involves creating game system designs and implementing them, collaborating with programming and other departments, and improving product quality through testing and feedback.
The summary above was generated by AI

Insomniac is looking for a new Designer. In this role you will be responsible for developing designs for systems for an assigned project and implements these designs in game.

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

  • Creates clear and concise written technical documentation, visual design materials, and verbal presentations that describe layout, content, mechanics, systems, and features.
  • Designs and develops player interactions and systems (including combat, navigation, progression, and economy) for a single player environment.
  • Technical scripting and hands on implementation within the editor.
  • Develops and implements game systems such as economy, balance, progression, ambient features, and/or game wide player activities.
  • Implements gameplay and game structure; works with Gameplay Programming team to deliver content that meet each disciplines goals and deadlines.
  • Follows up with multiple departments on progress of missions or features and updates team as needed through various mediums.
  • Addresses bugs and gameplay issues to assure a stable and polished product
  • Helps assess progress, quality, and user friendliness of project via methods such as usability testing, focus tests and in-house play tests.
  • Provides constructive feedback on all aspects of product; finds opportunities to increase quality of product and advises on how information may be implemented or held for future products.
  • Helps create consistent implementation of gameplay by working to define best working practices, processes, standards, and conventions, for the design team.
  • Develops and implements game systems such as economy, balance, progression, ambient features, and/or game wide player activities.
  • PLUS: Familiarity with Excel, Visual Scripting, Houdini and Python Scripting experience

Supervisory Duties

This role has no supervisory duties.

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.


At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$50.96$63.94 USD

Top Skills

Excel
Houdini
Python
Visual Scripting

Insomniac Games Burbank, California, USA Office

2255 N Ontario St, Burbank, CA, United States, 91504

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