Senior Technical Artist
Looking for an innovative, creative, passionate, and fun company in OC? Then, let us introduce ourselves. We are MobilityWare and we make fun for a living! Our mobile games have been rocking the app store since its inception and we regularly show up in top lists for most popular games. We recently reached over 350 million downloads across our portfolio of games!
We've been voted 2015, 2016, 2017 & 2018 Best Places to Work in Orange County by the Orange County Business Journal and OC Register! Headquartered in Irvine, CA., our flagship game, Solitaire, was released on the day the App Store opened in 2008. Other titles include Blackjack, FreeCell, Destination Solitaire and Spider Solitaire, to name a few. Our vision is to create the most exciting mobile games and have fun doing it.
Position Summary
The Unity Technical Artist plays an integral role in the development of our games and is the conduit between creating beautiful and functional VFX art, and helping engineers implement UI & VFX in the game engine. Reporting to the Art Director, this person will work with a team of artists, engineers and designers to produce beautiful player experiences in our Jigsaw Puzzle game in development.
Responsibilities
- Works with Artists and Engineers to integrate art assets faithfully into Unity.
- Optimize art assets (optimizing art assets for memory usage and performance concerns)
- Using the most effective texture compression methods
- Create best in class VFX & animations that brings our games to life
- Implement game assets into engine
- Ensuring assets are appropriate for all supported devices (aspect ratios etc..)
- Setting up naming conventions and best practice documentation
- Develop and document art pipelines
- Evaluate bugs and apply appropriate solutions for fixes bugs
- Work with task/bug tracking software (Jira)
Qualification
- Proficient in exporting and integrating art in Unity
- Proficient in optimizing art, VFX and animations for Unity
- Experience in creating and maintaining art content pipelines
- Proven ability to animate in Unity using 2D (Spine), and particle effects (VFX)
- Version control knowledge
- 5+ years' experience in game development
Pluses:
- Scripting and/or coding knowledge to facilitate tool creation and adhoc implementation requirements
- Shader coding knowledge
- 3D art pipeline knowledge
Why you should work for us:
- Awesome Perks: free lunch, free snacks, free drink, free Annual Company trip
- Casual workplace - yes, flip flops and shorts are pretty much an everyday thing
- Growth, growth, growth - we are growing and we would love for you to join us on the ride
- We also want to take care of our team so we've got profit sharing incentives, medical, dental (100% paid), vision (100% paid), Unlimited PTO/Vacation, life insurance (100% paid), and 401K
- Awesome office smack dab in the middle of OC and 2 minutes off the 5 freeway
- Amazing talent: We've got some heavy hitters from the industry who embody both brilliance AND humility