Mob Entertainment Logo

Mob Entertainment

Contract Senior Level Designer

Posted 18 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in United States
66K-133K Annually
Senior level
Remote
Hiring Remotely in United States
66K-133K Annually
Senior level
Design, prototype, iterate, and polish engaging game levels in Unreal Engine 5 for narrative-driven horror and puzzle experiences. Collaborate with gameplay, narrative, engineering, art, and design teams to align mechanics, pacing, atmosphere, readability, and performance. Lead playtests and design reviews, document workflows, mentor designers, and help establish stronger level design practices across the team.
The summary above was generated by AI

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime".  This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.  To give a taste of our brand's popularity, more than 200 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 6 years ago. 


Mob Entertainment is seeking a Senior Level Designer to craft engaging, innovative levels that integrate gameplay mechanics with narrative for the future of the Poppy Playtime franchise, starting with our upcoming release. You’ll collaborate with directors across disciplines to make sure our levels are tense, well-paced, and deeply atmospheric, true to what makes Poppy Playtime special.

This is a hands-on Senior role, from greyboxing and iterating through polish and final implementation. You’ll help shape structure and vision, mentor designers, and build compelling spaces in Unreal Engine 5 that serve both gameplay and narrative delivery. We’re looking for someone with a strong background in Unreal Engine’s Sequencer and Blueprints, and experience bridging cinematic storytelling with real-time gameplay systems. You’ll combine strong execution, clear communication, and an intuitive grasp of player experience, especially in horror, puzzle, or exploration-based games.

Responsibilities:

  • Partner with the Game Director, Design Director, and Art Director to define the experience, goals, and pacing of each level.
  • Collaborate on the level design pipeline, ensuring alignment with gameplay mechanics, narrative pacing, and technical constraints.
  • Prototype, build, and iterate on levels in Unreal Engine 5, from greybox layouts through final implementation, to deliver on the project’s creative goals.
  • Author and iterate on in-level cinematic sequences using Unreal Engine’s Sequencer, including camera work, character and prop animation, audio, lighting, and event tracks, from first pass through final polish.
  • Build and maintain gameplay scripting in Blueprints, including triggers, interactions, puzzle logic, encounter flow, and scripted story beats, using clean, readable, and reusable graphs.
  • Bridge cinematic storytelling with real-time gameplay systems by designing seamless transitions between player control and cinematic moments, preserving player agency and orientation, and keeping camera, pacing, and tension consistent across both.
  • Work cross-discipline with System Designers, Writers, Engineers, and Environment Artists to ensure every element of a level supports the desired experience.
  • Balance level aesthetics, readability, and performance, working closely with Environment Art and Tech Design.
  • Lead regular playtests and design reviews, gathering feedback and driving iteration to improve the player experience.
  • Mentor designers, document best practices for level workflows, Sequencer, and Blueprints, and help raise the team’s creative and technical standards.

Minimum Requirements:

  • 8+ years of professional game design experience, with a strong emphasis on level design.
  • Proficiency in Unreal Engine 5, with experience using Blueprints for gameplay interaction and scripting.
  • Strong background in Unreal Engine’s Sequencer, with shipped examples of in-engine cinematics or scripted story moments.
  • Experience bridging cinematic storytelling with real-time gameplay systems, such as moving between player control and cutscenes without breaking immersion.
  • A portfolio demonstrating authored or lead level work, ideally in first-person, puzzle, or horror-based games.
  • Strong grasp of spatial pacing, gameplay readability, environmental storytelling, and encounter flow.
  • Experience collaborating with narrative teams, ensuring levels support and enhance story moments.
  • Strong communication and organizational skills; able to clearly define tasks and communicate direction.
  • Familiarity with source control (Perforce), task management tools (Jira, Confluence), and level design documentation best practices.

Bonus Points:

  • Experience shipping narrative-focused or horror adventure games.
  • Familiarity with modular environment workflows and LD/Art pipeline coordination.
  • Experience working with procedural elements or systemic game spaces.
  • Strong instincts for emotional pacing, building tension, and delivering impactful moments through level layout.

Salary

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas:   $89,919 - $132,733 USD annually

Tier 2: Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX;  Miami, FL,  Portland, OR, Raleigh–Durham, NC, Philadelphia, PA, Minneapolis–St. Paul, MN, Phoenix, AZ, Salt Lake City, UT Metropolitan Areas:   $78,190 - $115,420USD annually

All Other U.S. Locations: $66,462 - $98,108 USD annually


Project Hire Benefits:

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time project hires: medical, dental, and vision insurance; paid time off; sick time; holidays.

Fraud Alert:

Beware of job scams: Mob Entertainment does not extend offers via text, social media DM, or without a completed application and interview. Please verify email address which should always originate from @mobentertainment.com.

#LI-Remote

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.



Similar Jobs

10 Minutes Ago
Remote or Hybrid
CA, USA
136K-245K Annually
Senior level
136K-245K Annually
Senior level
Blockchain • Fintech • Mobile • Payments • Software • Financial Services
Leads strategic finance for Commerce go-to-market, partnering with revenue leaders on annual planning, forecasting, performance management, investment analysis, resource allocation, and commercial strategy. Builds driver-based financial models connecting sales and operational metrics to financial outcomes, evaluates investments across commercial functions, prepares executive materials, and manages finance team members.
Top Skills: AIPythonSQL
10 Minutes Ago
Remote or Hybrid
252K-377K Annually
Entry level
252K-377K Annually
Entry level
Blockchain • Fintech • Mobile • Payments • Software • Financial Services
Originate and lead brand platforms, repositioning efforts, and campaign ideas from concept through activation. Shape creative briefs, maintain brand coherence across products and media, and direct designers, writers, and production partners. Set creative standards while remaining hands-on, collaborate with marketing, product, partnerships, and cross-functional leadership, and identify cultural shifts to inform impactful work.
17 Minutes Ago
In-Office or Remote
4 Locations
127K-291K Annually
Mid level
127K-291K Annually
Mid level
Artificial Intelligence • Cloud • Information Technology • Consulting
Build and enhance cloud-based applications for mission-critical workloads. Responsibilities include designing, coding, testing, debugging, integrating, and deploying application modules; developing CI/CD pipelines; applying cloud-native, DevOps, security, scalability, and performance practices; and collaborating with project managers and development partners to deliver, monitor, and support cloud services.
Top Skills: Ci/CdCloud-Native ApplicationsContainerizationDistributed SystemsEvent-Driven ProgrammingGoInfrastructure As CodeJavaJavaScriptKubernetesManaged Cloud ServicesNext-Generation DatabasesPython

What you need to know about the Los Angeles Tech Scene

Los Angeles is a global leader in entertainment, so it’s no surprise that many of the biggest players in streaming, digital media and game development call the city home. But the city boasts plenty of non-entertainment innovation as well, with tech companies spanning verticals like AI, fintech, e-commerce and biotech. With major universities like Caltech, UCLA, USC and the nearby UC Irvine, the city has a steady supply of top-flight tech and engineering talent — not counting the graduates flocking to Los Angeles from across the world to enjoy its beaches, culture and year-round temperate climate.

Key Facts About Los Angeles Tech

  • Number of Tech Workers: 375,800; 5.5% of overall workforce (2024 CompTIA survey)
  • Major Tech Employers: Snap, Netflix, SpaceX, Disney, Google
  • Key Industries: Artificial intelligence, adtech, media, software, game development
  • Funding Landscape: $11.6 billion in venture capital funding in 2024 (Pitchbook)
  • Notable Investors: Strong Ventures, Fifth Wall, Upfront Ventures, Mucker Capital, Kittyhawk Ventures
  • Research Centers and Universities: California Institute of Technology, UCLA, University of Southern California, UC Irvine, Pepperdine, California Institute for Immunology and Immunotherapy, Center for Quantum Science and Engineering

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account