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Sony Pictures Entertainment

Compositing Lead (Project Hire)

Posted 17 Hours Ago
Be an Early Applicant
In-Office
Culver City, CA
63-80
Senior level
In-Office
Culver City, CA
63-80
Senior level
Lead the compositing team, integrating 2D and 3D elements, managing color grading, and ensuring high-quality visual effects for film and TV.
The summary above was generated by AI

Torchlight is looking for a Lead Compositor for a short term engagementThe candidate will be working on final pixel level VFX and plates for upcoming feature films and television productionsWorking with Torchlight, a real-time based in-house studio, and Sony Pictures Entertainment. The Torchlight team works on numerous productions simultaneously, and the ideal candidate will have to manage their own time as necessary to complete all their tasks 

This role is limited term up to 6 months.

Role and Responsibility 

  • Integrating 2D and 3D elements of a shot while balancing the creative and technical side of each component 
  • Paint fixes, rotoscoping, chroma keying, color, and grading continuity, graining/degraining images 
  • Stitching plates (live-action footage) together 
  • Working with blue/green screen effects, creating mattes  
  • Enhancing lighting effects and creating convincing shadows within a shot 
  • Integrating rear projection into background images  
  • Create the final image of a frame, shot or sequence 

 Must Have:

  • Minimum of 8 years VFX industry experience as a compositor on high-end live-action feature films 
  • Experience using Nuke 
  • A knowledge and interest in photography and practical lighting 
  • Showreel demonstrating a wide range of high-end work including plate-based compositing, set extensions, full CG shots, and FX and CG integration all finished to a high standard. 
  • Must demonstrate a good eye for color, composition and technical shot finishing and a proven ability to manage the complexity of work across multiple Senior level shots. 
  • Experience with Unreal Engine a must 

 
Nice to Have:

  • Experience as a Roto and Prep Artist 
  • Deep compositing 
  • Look development experience 
  • Experience mentoring junior artists 

 
About You:

  • Critical eye for details 
  • Strong communicator 
  • Professional 
  • Proactive 
  • Team orientated 
  • Adaptable 
  • Calm under pressure 

The anticipated base salary for this position is $63 - $80/hour. This role may also qualify for incentives and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.

To request an accommodation for purposes of participating in the hiring process, you may contact us at [email protected].

Top Skills

Nuke
Unreal Engine
HQ

Sony Pictures Entertainment Culver City, California, USA Office

10202 W Washington Blvd, Culver City, CA, United States, 90232

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