Naughty Dog
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Recently posted jobs
Gaming
The role involves prototyping gameplay scenarios and narrative sequences, collaborating across departments, and utilizing technical design skills in game development.
Gaming
Prototype, implement, and own gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and systems. Collaborate with animation, programming, and art teams, improve tools/workflows, and work independently while keeping leads informed.
Gaming
As an SDET programmer, you will maintain CI processes, improve build and packaging, collaborate across departments, and drive development ownership.
Gaming
Provide on-site hardware support as primary contact for local and remote users: build, configure, deploy, troubleshoot, repair, and track workstations, servers, and A/V equipment; manage tickets to SLA; relocate equipment; maintain inventory and documentation; escalate unresolved issues; deliver VIP white-glove service.
Gaming
The Cinematics Editor will assist with editing cinematic content, process mocap footage, and collaborate with various teams to produce character-driven stories.
Gaming
Lead and manage the studio IT support team to deliver high-quality end-user support across local and remote users. Drive service management, KPIs/SLAs, endpoint lifecycle, enterprise collaboration platforms, security and identity solutions, vendor and budget activities, escalations, and process improvements to support development workflows and studio operations.
Gaming
Develop and own full‑stack web tools and integrations for game development workflows. Customize Atlassian products, design backend systems and databases, ensure reliability and performance across distributed systems, collaborate cross‑departmentally, manage multiple projects, and share tooling best practices.
Gaming
The Senior Game Designer will design and implement enemy NPC archetypes, collaborate with teams on gameplay mechanics, and mentor junior designers while managing communication between departments.
Gaming
Lead production for a AAA game project: build and maintain schedules, improve production processes, track cross-department dependencies, communicate status and risks, mentor production staff, and partner with leads to evaluate scope and ensure quality through launch.
Gaming
The Core Tech Programmer will design and develop technology for game production, support artists and designers, and improve workflows and performance in the pipeline.
Gaming
Lead project management and production for franchise and studio communications. Build workflows and roadmaps, track deliverables across physical and digital pipelines, coordinate stakeholders and partners, prioritize and resolve issues, and improve processes to ensure timely, high-quality asset delivery and strong partner relationships.
