Insomniac Games

Burbank, California, USA
Total Offices: 2
408 Total Employees
Year Founded: 1994

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Digital Media • eCommerce • Gaming • Mobile • News + Entertainment
12 Offices
1300 Employees
Jobs at Insomniac Games
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3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
As a VFX Art Intern, you'll create visuals from scratch, design materials, and optimize visual effects while gaining real-world experience in game production workflows.
3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
As a Visual Effects Art Intern, you'll polish assets, create and design visual effects, optimize them, and learn industry tools while collaborating with experienced artists.
3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
The Technical Art Intern will focus on shader development, collaborate with artists and programmers, debug materials, and document technical processes in game production.
3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
The User Experience Research Intern assists in evaluating player experience and usability, conducting studies, and analyzing data to improve game development.
3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
Interns will learn and contribute to environment art in a AAA game production, polishing assets, modeling, and collaborating with a team.
3 Days AgoSaved
In-Office
Burbank, CA, USA
Gaming
As a Dialogue Intern, you'll assist with VO recording sessions, edit dialogue assets, support QA tasks, and enhance your understanding of dialogue production in gaming.
9 Hours AgoSaved
Remote
United States
Gaming
The Mission Director leads creative development for game missions, overseeing collaboration, ensuring quality deliverables, and managing communication between teams.
12 Days AgoSaved
Remote
United States
Gaming
The VFX Artist creates and implements visual effects for gameplay, environments, and cinematics, optimizing them for performance.
13 Days AgoSaved
Remote
United States
Gaming
The UI/UX Designer will create user interface designs and collaborate with teams to enhance player experiences while ensuring usability and accessibility.