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Sesame is a fun, new photo-based social game that lets you take photos and tag them with words for your friends to guess. You can easily tag your photos with people, places, or things and create a game in less than a minute.You can quickly browse through photos posted nearby, by your friends, and most popular.Guess photos by matching the correct letter tiles and earn points and coins. The points you earn determine how you rank among your friends on the leaderboard! If you get stuck on a photo, you can use your coins to use hints or if you're really stuck, you can use coins to unlock the answer.You can discover new places and things through photos your friends and the Sesame community share.
We believe in a future where distance and time don’t stand in the way of feeling present. Emerge is a cross-reality presence company, building a platform that aims to enable more meaningful, engaging, and diverse interactions in XR that bring us closer to the people we care about. Emerge is creating a future where distance and time don’t stand in the way of feeling present with a first product that enables users to interact, share and physically feel XR immersive content with bare hands. Founded in 2015 at Singularity University’s flagship program in Silicon Valley and originally sponsored by Google and NASA, Emerge is backed by M13 (Ring, Snap, Lyft), Vulcan Capital (Paul Allen’s fund, Microsoft co-founder), and other top tier investors. We are proud of our impact focused and diverse team. We are former entrepreneurs and leaders in tech that have brought several products to market in the field of consumer electronics and XR. We have a broad network that includes the World Economic Forum, and MIT Innovator Under 35 and Forbes 30 Under 30 communities. We are also fortunate to work with an inspiring group of advisors including Anousheh Ansari (world’s first female private astronaut and CEO at XPRIZE), James Costos (former US Ambassador) and Brenda Freeman (former CMO at Magic Leap and National Geographic).
Champions Round is the first round-based fantasy sports game that splits the regular season and playoffs of US sports into smaller rounds. Play for free or play for cash. Accrue experience points for everything you do, unlock avatars, trophies, etc. That means more drafting and more winning! It's not daily or seasonal fantasy, it's micro fantasy.
Gold Hype is a Warsaw and Los Angeles based managed custom software development agent. Our partners provides world‐class custom application development from mobile platforms to big data airport systems.We tested outsourcing cooperation model with high‐quality, innovative and flexible solutions for client companies world-wide.Our company creates dedicated teams for Your business or startup at any stage of MVP development. We are able to deliver CTO expertise, team solution or active real-time developer lease (in-house or offshore) to deliver performance at any stage of Your project. In our projects we hire more than 700 developers. We work with Fortune 500 companies to redefine and reenergize them. Our clients include General Electric, Thomson Reuters, T-mobile and Pfizer, just to name a few. In short, we help them change the way they do business to achieve sustainable growth.Technologies, skill levels and development methodologies are just tools to achieve constant growth together! We are looking for strong partnerships and futuristic approach on IT field.
A Creative Game Development and Art Solutions company located in Downtown LA. Founded by an experienced production strategist and industry creative veterans, SECTION has built a team of experts to deliver solutions at all levels of Game Development. We are a talented team of 70 core members, able to scale with our projects. We have industry veterans and promising up and comers in every aspect of the pipeline. Our staff hails from AAA companies like SONY Santa Monica, Nexon, Infinity Ward, Insomniac, Sledge Hammer Games, Pandemic, Spark, THQ and Dreamworks among others. Our artists come from various disciplines like architecture, product design, traditional painting and engineering. We are a passionate team of creatives with a very large inspirational appetite. That is why we work on both own IP and work-for-hire to satisfy the appetite and manifest our creative minds to our own products or through the inspiration of others in work-for-hire projects.
Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.
Tender Claws is an independent studio at the intersection of art and games. Most recently, we created “Virtual Virtual Reality” (V-VR) a four-hour comedy satire about VR in VR that won “Best VR Experience” at the Google Play Awards 2017 and was a best seller during the release of the Oculus GO. PRY, our first release, was an IGF
Established in 1979 and headquartered in Santa Monica, California, Activision Blizzard (NASDAQ: ATVI) creates the most epic interactive gaming and entertainment experiences, immersing players in new, unimagined worlds. With close to 400 million monthly active users in over 190 countries, our products help build community and provide social platforms that bring people together. We are relentlessly curious, pushing the boundaries of what is possible to create games of our dreams—and yours. To put it simply, our goal is to make every day more fun with games such as Candy Crush™, Call of Duty®, World of Warcraft®, Overwatch®, Hearthstone® and Diablo®. Activision Blizzard is composed of three wildly talented operating segments - Activision Publishing, Blizzard Entertainment, and King Digital Entertainment - and supported by our incredible independent studios, including Treyarch, Infinity Ward, Sledgehammer Games, and Vicarious Visions. By the Numbers Almost 10,000 Employees worldwide $6.5 Billion in 2019 GAAP Net Revenue Close to 400 million Monthly Active Users in Player Network 190 countries enjoy our games 72,000 vet job placements through Call of Duty Endowment
100 Thieves is lifestyle brand focused on gaming content, esports, and apparel.
HeadCase Humanufacturing, Inc. develops digital interactive characters. It focuses on the gaming and virtual world sectors, including educational products. The company was founded in 2006 and is based in Los Angeles, California.
When we first started working on the Burstly toolset in early 2009 it was clear to us there was a huge need for developers to have complete control over their app business. And thats even more true today given some of the large shifts that have already taken place in the app ecosystem. While its still early in the mobile app market and we aren't satisfied yet, we're working with some really great partners and we've taken some great steps to empower developers. Today, Burstly helps app developers cross-promote their new apps and drive in app purchases, work with a ton of 3rd party monetization partners, as well as enable them to create direct sales relationships. The toolset works across multiple products including custom badges and buttons, display ads, and in-game rewards.
Video game publisher ATLUS has established itself as one of its industry's most consistent, celebrated companies. With proven success across a variety of genres and platforms, including enthusiast-oriented games like the Shin Megami Tensei franchise of award-winning, fan beloved roleplaying games (including the hit Persona sub-series of games and the prestigious Nocturne) and Demon's Souls (winner of GameSpot.com's 2009 Game of the Year Award), ATLUS provides quality critically acclaimed interactive entertainment to a wide spectrum of customers.
Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation! Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.
Game artists sell original handmade goods and if they have digital art, we'll make, ship and provide customer service on glorious merchandise for them (coffee mugs, shirts, framed prints…etc.) A portion of our profits go directly to the Detroit Public Schools art programs to fund much needed materials, equipment and education expenses.
Nevolution gives computer manufacturers, big-box retailers, and software publishers the ability to deploy wholly branded first-party App Stores. With the Nevolution platform companies can increase user stickiness and brand loyalty, interface digitally with their brick and mortar presence, and derive additional revenues per unit sold.
Pwnage is a new gaming brand focused on producing innovative & compelling products for gamers. We launched the first eSports drink to celebrate the renaissance of PC gaming and the advancement of eSports into mainstream. Our Kickstarter for a new ultralight wireless gaming mouse was just successfully funded and we working on new products.
Lucky Day is a consumer tech startup focused on creating winning opportunities for all. We turn the most well-known casual games into skill-based, real money tournaments played by millions!
Play Go connects mobile gaming consumers with brands and social commerce.
Moonshark is a Los Angeles-based mobile entertainment publisher backed by CAA and Qualcomm bringing to market stunningly original mobile entertainment properties (apps) by pairing the most creative minds in Hollywood with the world’s best mobile developers. Moonshark funds, produces, markets and publishes app concepts developed in partnership with creative talent and independent developers. Past releases include Verticus, released in partnership with Stan Lee, and DancePad, released in partnership with Jennifer Lopez and The Jabbawockeez (which reached #1 music game, #2 free game, and #3 free app on iOS).