Insomniac Games is Joining Sony’s Studio Roster

Brian Nordli
August 19, 2019
Spider-Man Insomniac Games
Image via insomniac games

With the next console generation around the corner, Sony is upping the ante with console exclusives.

Sony announced today that it has acquired Insomniac Games, the developer behind games like “Marvel’s Spider-Man,” “Ratchet & Clank,” and the classic PlayStation title, “Spyro the Dragon.” Insomniac is the 14th game developer to join Sony Interactive Entertainment’s Worldwide Studio, helping Sony bolster its first-party game titles as it prepares to launch PlayStation 5. 

(Or whatever Sony decides to call the successor to PlayStation 1, 2, 3 and 4.)

Sony’s growing roster of developers also includes Naughty Dog, of “Crash Bandicoot” and “Uncharted” fame, Santa Monica Studios, which developed the “God of War” series, and Sucker Punch, which is responsible for the “Infamous” series.

Insomniac Games, which is based in Burbank, made for a natural partner to join Sony’s studio. Insomniac launched in 1994 and has had a long history of developing exclusive titles for Sony’s PlayStation systems across every generation. Its most recent title, “Marvel’s Spider-Man,” was not only highly acclaimed but also sold more than 13.2 million copies worldwide since its release in 2018. 

In a statement, Sony’s Worldwide Studio chairman Shawn Layden touted Insomniac Games’ storytelling and gameplay abilities.

“Insomniac Games is one of the most highly acclaimed development studios in the industry, and their legacy of best-in class storytelling and gameplay is unparalleled,” Layden said.  “We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family. The addition of Insomniac Games to SIE WWS reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform.”

Insomniac Games’ management team will continue to run day-to-day operations at the studio in conjunction with Sony’s San Mateo Studio, according to the release. 

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