Scripting / Systems Designer

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Scripting / Systems Designer

Summary:

Do you love designing and analyzing game mechanics? Are you fascinated with the nuances of weapon design, AI & encounter design, and combat abilities? Do you love creating unique and deep gameplay systems? We’re looking for a passionate designer to join our team and be a primary contributor to the design of our next game, with a focus on combat design.

Responsibilities:

  • Design, implement, and balance gameplay systems such as player abilities and weapons
  • Collaborate across disciplines on AI behaviors, enemy design, and balancing
  • Handle combat encounter design & setup
  • Prototype your ideas using our in-house scripting language and other tools
  • Act as producer for your work, collaborating across disciplines to get work done and clear dependencies, ensuring deadlines are met, and championing aspects of the gameplay
  • Work directly with artists, programmers, animators and other game designers to contribute to the vision of the game
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Experience in gameplay system design for PC or console games
  • Minimum 3 years of games industry experience
  • Scripting or programming experience
  • Strong methodology and problem solving ability and with a focus on gameplay systems
  • Strong and effective communication skills
  • Exceptional team player with the ability to collaborate without losing sight of the gameplay vision
  • Willingness to take design direction when offered
  • Experience playing third-person console games and multiplayer console games

Bonus Skills:

  • 3D layout experience (single player or multiplayer)
  • Good working knowledge of Maya, 3DS Max or similar 3D package
  • Experience developing third-person action games

As part of the Naughty Dog application process, candidates should expect to be given a technical interview and may be asked to complete a design test.

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Location

2425 Olympic Blvd, Santa Monica, CA 90404

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