Gameplay Controls Programmer

Sorry, this job was removed at 11:52 a.m. (PST) on Friday, April 12, 2019
Find out who's hiring in Santa Monica.
See all Developer + Engineer jobs in Santa Monica
Apply
By clicking Apply Now you agree to share your profile information with the hiring company.

PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Gameplay Controls Programmer

We are God of War! Join us!

You’re into games – you love playing them and love building them. And you’re half coder, half designer: if asked to come up a feature design, yeah, you could do that – which means you collaborate fantastically with designers to make the product a blast.

And you are talented and motivated, with tons of initiative. You get things done. Sound interesting? Give us a shout.

AND NOW A WORD FROM MANAGEMENT…

Responsibilities

  • Develop a responsive controllable character and camera, mapping buttons to actions in an intuitive way, helping to build traversal mechanics and metrics, and working with the design and animation teams to ensure smooth transitions between gameplay states
  • Propose designs and implementations of mechanics for effective player control of all movement and camera functions
  • Collaborate with and take direction from the Lead Combat Designer and Gameplay Director
  • Write clear, maintainable, portable, and highly functional code
  • Profile and performance tune code to remove bottlenecks
  • Test and document code produced

Requirements

  • Sc. degree in computer science or equivalent experience
  • Minimum three years professional programming experience
  • Good understanding of what makes a game fun and interesting to play and of the relationship between level-based mechanics and the overall game and of all the ways the player might respond to each gameplay element
  • Experience using code to map player controls to the behavior of a character
  • Working knowledge of animation systems including blending, layering, and state machines
  • Strong knowledge of competing products and gameplay genres
  • Programming generalist with solid code architecture skills
  • Expertise in C, C++, and linear algebra
  • Enthusiasm and initiative
  • Excellent spoken and written communication
  • Able and motivated to work with other team members
  • Commitment to code quality, documentation, and sound testing procedures

We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of freedom and autonomy.

#LI-SMS

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. 

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

Read Full Job Description
Apply Now
By clicking Apply Now you agree to share your profile information with the hiring company.

Location

13031 W Jefferson Blvd, Los Angeles, CA 90094

Similar Jobs

Apply Now
By clicking Apply Now you agree to share your profile information with the hiring company.
Learn more about Playstation Santa MonicaFind similar jobs