UI Production Artist

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Join our mission to evolve how humans learn, work and play. As a UI Production Artist at Talespin, you will explore, prototype, and build experiences that define the future of how people interact in AR/VR/MR. 

We’re looking for someone who is highly motivated, possesses a strong passion for the AR/VR/MR industry, and can collaborate strongly with our Design team.  We are particularly looking for a candidate that is excited about collaborating with a diverse group of Engineering, Design, and Art team members to experiment with new ideas, take risks (and make mistakes!), and efficiently iterate, test, and refine new conceptual designs, all while being hands-on for the production phase of UI design, and implementation.  As part of the Learning Experience Design team; together you will be responsible for the information design and execution of complex UI flows and delivering world-class user experience to our customers.  Bringing a balance of both creative and analytical skills is very important for this role, to craft user experiences that are fun, intuitive, and accessible to diverse clients/industries.  

  

In This Role You Will

  • Design from concept to completion all facets of UI design, including: mockups, wireframes, diegetic, spatial, meta and diegetic interface designs, motion graphic / UI animation concepting
  • Integrate UI into Unity, working with engineering team to ensure elements are accurately and consistently represented
  • Collaborate with Experience, Design, Product and Art teams to ensure the designs lead to intuitive user experiences for VR, MR, AR, mobile, and desktop applications
  • Develop and maintain UI specifications and style guides
  • Drive improvements in UI usability and interactivity through prototyping 
  • Direct 3D designers and animators for creation of 3D assets and animations consistent to the established UI/UX identity, requirements and constraints, from concept to delivery
  • Research new technology, interface and, interaction design trends for XR interfaces
  • Work with cross-functional teams in an agile environment
  • Give and solicit feedback from others to raise the quality and craftsmanship
  • Clearly articulate design decisions to a vast set of internal stakeholders


Education and Experience Requirements

  • 2+ years as UI/UX Designer, experience related to 3D design/modeling 
  • Proficiency with visual design tools (Adobe Creative Suite, Sketch, etc.) and pre-visualization/prototyping tools (InVision, Adobe Xd, etc.)
  • Proficiency with 3D software (C4D, Maya, 3ds Max, Blender)
  • Knowledge of how to work with Unity to implement UI design
  • Experience working with VR/AR/MR content
  • Exceptional understanding of fundamental graphic design principles (typography, layout, grid, hierarchy, color, animation, composition)
  • Strong iconography, & 2D vector art skills
  • Ability to communicate with producers, developers, QA, and management about the implementation of UI/UX from conception to launch with post-launch design support


*Portfolio review and presentation will be required

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Location

600 Corporate Pointe, Culver City, CA 90230

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