Gameplay Animator (Temporary Assignment)
Gameplay Animator (Temporary Assignment)
This position is for a temporary engagement through our staffing partner Yoh Services.
Candidates must be authorized to work in the United States for this position.
Summary:
We are looking for talented animators to help us create compelling gameplay for The Last of Us Part II. Work may include helping shape the hand-to-hand combat system and/or bringing the various enemy archetypes and supporting cast to life. If you are looking to be a part of this highly anticipated game, we would like to hear from you!
Responsibilities:
- Create character motions through a blend of key-frame animation and motion capture with our proprietary animation tools
- Work with designers and programmers to implement and iterate on these motions to create compelling, entertaining, and visually appealing gameplay and/or cinematic events
- Learn and utilize custom tools and basic scripting
- Additional duties may be assigned as needed
Requirements & Skills:
- Have experience animating with motion capture
- Have experience working on gameplay and/or interactive animation
- Have extensive experience animating realistic humans
- Have a good sense of weight and timing in your animation performances
- Have a good understanding of acting principles and basic camera staging.
- Be comfortable working with minimal direction
- Be a creative, innovative problem solver
- Be organized, productive, and a good communicator
- Be flexible with making edits and revisions based on gameplay requirements
- Have the ability to grasp new technology quickly and get the most out of it
- Must be able to provide a demo reel or examples of professional work (Online preferred), a breakdown of your contributions to the shot, and an accompanying resume
As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.