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Dialogue Scripter (Temporary Assignment)

| Santa Monica

Dialogue Scripter (Temporary Assignment)

This position is for a temporary engagement through our staffing partner Yoh Services.

Candidates must be authorized to work in the United States for this position.

Please note, this is an onsite position with Naughty Dog's Audio team. This is not a script-writing position.

Summary:

Naughty Dog is seeking a passionate Dialogue Scripter to help us craft memorable narrative experiences in The Last of Us Part II.

Responsibilities:

  • Coordinating and implementing special case dialogue/audio within gameplay scenarios, in-game cinematics, and AI behaviors
  • Responsible for specific scenarios: creatively iterating on the design and polishing the gameplay experience by collaborating closely with the dialogue designer, writers, animators, designers and programmers
  • General scripting support for the rest of the dialogue team: writing global functions, debugging scripts, prototyping gameplay
  • Additional responsibilities may be assigned as needed

Requirements & Skills:

  • Good sense of cinematography and pacing
  • A strong understanding of timing and audio sensibilities
  • Strong programming skills (Computer Science undergraduate degree preferred)
  • Games scripting experience preferred
  • Strong methodology and problem solving ability and with a focus on creative, fun and innovative solutions
  • Strong and effective communication skills and organizational ability
  • Exceptional team player with the ability to collaborate without losing sight of the gameplay vision
  • Willingness to take design direction when offered
  • Experience with 3D level editors
  • Strong game design sense: must be able to intelligently discuss the strengths of weaknesses of recent games
  • Familiarity with LISP or Scheme-like language preferred
  • Experience of developing third-person action games preferred

As a part of the Naughty Dog application process, candidates may be asked to complete an offsite test.

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