Character TD / Rigger
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Character TD / Rigger
Summary:
Naughty Dog is seeking a Character TD / Rigger to come join our team! This talented individual should be able to work with minimal input and feel comfortable working in a team environment. Our ideal candidate possesses strong technical skills in rigging, an artistic eye, and passion for video games.
Responsibilities:
- Design, create, test, and maintain character rigs/setups
- Work with modelers to create a model that meets technical needs
- Collaborate with animators to design motion controls
- Develop and maintain character motion and deformation systems
- Develop new techniques and processes to solve character production challenges
- Capable of writing pipeline tools to streamline the setup process
- Work with production management to prioritize tasks
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- 5+ years of production experience
- In-depth knowledge of Maya
- Strong understanding of both Figure and Facial Anatomy
- Complex character/vehicle rigging experience in Maya (in film, broadcast, or game environments)
- Programming experience with scripting languages such as Python and MEL
- Experience setting up production pipelines, while being able to follow guidelines
- The ability to take initiative and work independently
- C++ experience
Bonus Skills:
- Solid Linear Algebra
- Experience writing Physics systems
- Experience using Physics systems (NCloth, etc.)
As part of the Naughty Dog application process, candidates should expect to be given a technical interview and may be asked to complete an art test.
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