Audio Implementer (Temporary Assignment)
Audio Implementer (Temporary Assignment)
This position is for a temporary engagement through our staffing partner Yoh Services.
Candidates must be authorized to work in the United States for this position.
Please note, this is an onsite position.
Summary:
Naughty Dog is seeking an enthusiastic and disciplined individual to join our audio team. The bulk of the work will be tagging animations with our proprietary in-house tools. The ideal candidate possesses a strong sense of timing, rhythm and a focused attention to detail. In addition you may work within our other systems to assist in setting up audio regions for environmental audio. This is not a design position.
Responsibilities:
- Coordinating and implementing character based sounds (Foley) within animation sets
- Working closely with the Audio Lead and sound design staff to implement sound effects on animations
- Collaborating with Animation team to stay on top of iterative material and respond accordingly
- Implementing effort vocalizations of characters within specific animation sets
Requirements/Skills:
- A fundamental knowledge of sound design and sound editing - most importantly, the timing and placement of sounds in relation to visuals
- Possess technical proficiency including the ability to handle text files, light scripting capabilities, asset management, and proprietary game tools
- Demonstrate solid writing and communication skills
- Clearly and concisely define game critical issues, problem solving capabilities
- Quickly adapt to change, help to find creative solutions and maintain positive momentum in the face of adversity
- Maintain AAA quality work within an aggressive schedule deadline driven environment
Bonus Skills:
- Shipped a game at any level
As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a test.