Associate Character Rigger (Temporary Assignment)
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Associate Character Rigger (Temporary Assignment)
This position is for a temporary engagement through our staffing partner Yoh Services.
Candidates must be authorized to work in the United States for this position.
Summary:
Naughty Dog is looking for an Associate Rigger Character to work on characters for our next production.
Responsibilities:
- Use predefined character rigs and tools to effectively skin both bodies and faces on character assets
- Work with the team to create balanced solutions to all related technical and aesthetic issues
- Work with other technical artists and tools developers in the continual improvement of our processes
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- Positive, solution-oriented individual with a passion for game and/or movie development
- Advanced knowledge in Maya is preferred
- Understanding of human body and facial anatomy as it relates to game assets and topology
- Good understanding of development workflows as they relate to getting character assets into game engines
- Strong interpersonal and communication skills
- Must be able to work closely in a team setting with other departments
- A reel/portfolio demonstrating solid Maya Skinning (human & animals)
Bonus Skills:
- Additional skills in secondary areas such as character art/modelling
- Knowledge of Rig creation and character topology as it relates to animation
- Coding experience
As part of the Naughty Dog application process, candidates should expect to be given a technical interview and may be asked to complete an art test.
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