PlayStation Engineer
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We're looking for people to join our growing team who:
- You seek out challenges and are comfortable with the unknown
- Thrive in fast-paced, innovative, creative environments
- Expert communicator and collaborates well with others
- Takes initiative to solve tough problems
- Passionate about revolutionizing storytelling through virtual reality
- Most importantly, you’ve got grit
As a PlayStation Engineer, you’ll work with several internal teams engaged across both core technology and discrete project development to drive PlayStation-centric engineering. In addition to deep PlayStation tech stack expertise, the ideal candidate will bring strong communication skills and the ability to context switch between parallelized projects on a regular basis.
Responsibilities:
- First and foremost, help us to ship innovative PlayStationVR experiences
- Work closely with the Platform and Projects teams to ensure the PlaystationVR experience meets quality and performance goals
- Research and implement PlayStation-specific technical solutions to ensure parity with other premium platforms
- Iteratively profile and performance-tune implementations to remove CPU and GPU bottlenecks specific to the PlayStation tech stack
- Coach and mentor software engineers on the team in areas related to the PlayStation tech stack
Requirements:
- CS, Engineering or an equivalent degree is preferred
- Three or more years working with the PlayStation tech stack for console games or similarly interactive experiences
- Strong C/C++/C# and performance optimization skills
- Experience with multiple core system tasks such as graphics, tools, audio/video, networking, memory handling, script compilers, I/O, etc
Pluses:
- Professional Unity development experience
- Knowledge of VR or AR development
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