Game Play Engineer

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 Want to Join the Circus?


We are looking for an experienced game play engineer to us help us
build and modify amazing games for the incredible micro-amusement park
we are building. Our game experiences combine VR, narrative and physical
elements (that may or may not include lasers, fire and robots… really!)



You love games and can’t wait to build the future of entertainment.
 You’ve pushed yourself to go deeper than get-it-done scripting, to
understand how individual mechanics can be perfected to make a game feel
“solid”. You see abstract algorithms, 3D math, complex state
management, and optimization as exciting challenges, not necessary
evils. And at the same time, you know that games get really exciting
when they go beyond pixels and that is what you really want to build.



You’ll be a part of a small, tight-knit team where you’ll learn and
adapt at a very rapid pace and become an integral part of our circus.



Responsibilities



You’ll work closely with our game producer and Head of Studio to:




  • Create rapid gameplay prototypes during the preproduction phase

  • Implement game mechanics and system processes

  • Integrating the UI elements together with our UI designer

  • Continuously test, debug, profile, analyze, and optimize code on applicable platforms.

  • Contribute innovative and original ideas on all aspects of game production and development.

  • Work intimately with the latest VR hardware  



Requirements




  • 3+ years of professional experience as Unity Programmer

  • 2+ completed projects through the entire life cycle

  • Familiar with fundamentals of game design

  • Strong knowledge of C# and moderate knowledge of other relevant programming languages

  • Proactive, results oriented mindset with high attention to detail and quality

  • Reliable schedule/time management skills

  • Ability to learn new tools and workflows with minimal supervision

  • Excellent organizational, analytical, interpersonal, and communication skills

  • Will include the word vaudeville in your cover letter when applying

  • Four-year degree, or equivalent experience

  • Experience working in a start-up environment



Applicants must be currently authorized to work in the United States on a full-time basis



Extra bonus points for:




  • Experience working with arcade games

  • Knowledge of 3D modeling tools

  • Rapid prototyping experience

  • Passion for video games and VR!



Benefits




  • Stock option package commensurate with experience

  • Flexible PTO

  • Health benefits

  • Dog friendly workshop

  • Super creative work space

  • Monthly happy hours where we test out all our new games and inventions



About Two Bit Circus



We are a band of mad scientists, artists, inventors, storytellers,
educators and performers. We build big games, tell stories with
technology, and make liberal use of lasers, fire and robots.* We truly
live at the intersection of technology and spectacle, engineering
entertainment that is imaginative and interactive.  We blur the line
between physical and digital playground to create a new world of social
amusement.



Founded in 2012, we’ve worked with some of the world’s largest and
most exciting companies, including Google, the NFL, Fox Entertainment,
Nickelodeon, Pepsi, Samsung, Amazon and GE.  Our investors include Jazz,
Techstars, Foundry, Intel Capital and Dentsu Ventures.



*We waive all responsibility for accidental violations of physics and/or eyebrow injuries.

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Location

678 South Avenue 21, Los Angeles, CA 90031

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