UNITY GAME DEVELOPER
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Engineering Glendale, California
Summary
We are seeking a full time in-house Unity developer to join our game development team. This person will be helping us build high performance Unity-based applications using existing standards, conventions, and an existing product architecture.
Responsibilities
- Work closely with a dedicated game artist and QA tester to develop curriculum focused Unity games with our in-house games platform
- Develop new features, reusable components, and documentation as requested by the games platform team lead
- Participate in team cross training, code reviews, and mentoring of more junior developers
- Coordinate with your team to define development timeframes, dependencies, and areas of risk to be considered in project planning
- Ensure game assets are efficiently integrated into the engine while preserving artistic integrity and performance
Required Qualifications
- Ability to communicate effectively and work as part of a team
- Proven experience building software with Unity (games or apps), ideally that are consumer facing and content driven
- Solid understanding of the full software development life cycle
- Ability to quickly find creative solutions to difficult problems
- Ability to write documented, unit testable, C# code, that is compliant with our company coding conventions and standards
- Strong attention to detail, rigorous in self-testing code and delivering high quality work
- Analytical thinker, capable of translating business requirements, wireframes, etc. into application architecture
- Highly motivated, self-starter
- Passion for educational games
Preferred Qualifications
- BS/MS degree in Computer Science, Engineering, related degree, or relevant professional experience
- 4+ years’ experience in game development
- Experience working in Unity 5.x or higher
- Experience working with .fbx files in Unity
- Mobile development experience (iOS and/or Android)
- Familiarity working in a scrum/agile environment
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